---
title: Mob Alignments
hide_meta: true
---

Field Guide displays an alignment attribute (Hostile, Neutral, or Passive) for living entities in the entry details view.

By default, Field Guide's built-in tags match the mob classifications from **Item Descriptions** (which sources from the Minecraft Wiki).

### Datapack Entity Tags

You can override or define mob alignments using standard Minecraft entity type tags:

* **Hostile:** `data/fieldguide/tags/entity_type/hostile.json` (`#fieldguide:hostile`)
* **Neutral:** `data/fieldguide/tags/entity_type/neutral.json` (`#fieldguide:neutral`)
* **Passive:** `data/fieldguide/tags/entity_type/passive.json` (`#fieldguide:passive`)

#### Example: Making a Mob Neutral

`data/<namespace>/tags/entity_type/neutral.json`:

```json
{
  "replace": false,
  "values": [
    "my_mod:custom_mob"
  ]
}
```

### Alignment Determination Order

1. **Resource Pack Visual Override:** `alignment_icon` defined in `assets/<namespace>/fieldguide/entries/<entry_id>.json`.
2. **Datapack Entity Tags:** `#fieldguide:neutral`, `#fieldguide:hostile`, or `#fieldguide:passive`.
3. Fallback entity category heuristics