# Biomancy Tags

The mod registers new [Tags](https://minecraft.wiki/w/Tag) which can be added to items, blocks or mobs using datapacks.

## Item Tags

- `biomancy:raw_meats`
  Food Items that are made of raw meat. This tag is primarily used by the Primordial Cradle to determine if the food is valid biomass.

- `biomancy:cooked_meats`
  Food Items that are made of cooked meat. This tag is primarily used by the Primordial Cradle to determine if the food is invalid biomass.

### For Crafting

- `biomancy:claws`
- `biomancy:fangs`

### Primordial Cradle

- `biomancy:cannot_be_eaten_by_cradle` (since v2.2.8.0)
  Prevents the item from being consumed & destroyed by the Primordial Cradle.

## Block Tags

- `biomancy:primordial_ecosystem_replaceable` (**removed** in v2.3.0.0)
  Blocks that can be replaced with malignant or primal flesh by the spread of malignant flesh veins.

- `biomancy:flesh_replaceable` (since v2.3.0.0)
  Blocks that can be destroyed by the flesh mound growth and potentially be replaced with malignant or primal flesh by the spread of malignant flesh veins.

- `biomancy:acid_destructible` (since v2.3.0.0)
  Blocks that can be destroy by acid fluid on random tick.

- `biomancy:allow_veins_to_attach` (since v2.3.0.0)
  Force allows flesh veins to attach to these blocks. (this is especially useful for blocks with non-sturdy faces or odd collision box shapes, e.g. farmland)

- `biomancy:disallow_veins_to_attach` (since v2.3.0.0)
  Blocks that should never be covered with flesh veins.

## Entity Type Tags (Mobs)
