---
title: Claws
id: geneticsresequenced:claws
icon: geneticsresequenced:item/dna_helix
type: gene
---

The **Claws** Gene makes it so that when the entity makes a melee attack with an empty hand, it has a chance of inflicting the **Bleeding** status effect on the target. Additionally, it makes it so that your unarmed melee damage is increased by 8 points (4 hearts).

The Bleeding effect causes the target to take 1 damage every second.

It can be evolved into **Claws II**, which increases the chance to inflict Bleeding from 33% to 66%, as well as increasing unarmed melee damage by an additional 8 points (4 hearts).

## Obtaining

By default, you can get it from these sources:
- Polar Bear: 3/16