---
id: oritech:electric_mace
title: Electric Mace
type: item
custom:
    RF Capacity: "500,000"
    RF per use: "2,048"
    Charge speed: "50,000 RF/t"
---
The electric mace is a heavy weapon that uses energy to deal 
extra damage. It combines normal mace mechanics with 
lightning attacks.

### Combat

The mace is slow but deals more damage based on how far you 
fall before hitting a target. Landing a hit resets your 
fall distance.

#### Lightning bolts
When you hit an enemy, the mace releases several lightning bolts 
over the next 2 seconds. This deals a lot of extra damage 
to the target but uses energy and has a small cooldown.

#### Reach
The electric mace has longer reach than normal tools, 
making it easier to hit mobs while falling.

### Energy

The mace is unbreakable but needs energy for the lightning 
attacks. Charge it in a [charger](@oritech:charger_block) 
or through an [exo chestplate](@oritech:exo_chestplate).

It also gives you a passive **safe fall distance** bonus 
of 10 blocks.

### Upgrades

You can apply normal mace enchantments, as well as 
**Unbreaking** to reduce the energy usage.

Using it with a [jetpack](@oritech:jetpack) or 
[exo boots](@oritech:exo_chestplate) makes it much easier 
to use in combat.
