---
id: mffs:pyramid_mode
type: item
---

# Pyramid Mode

By default, the Pyramid Mode sets the [Projector](@mffs:projector) to generate a force field in a pyramid-like shape.
The thickness of the pyramid-like shape depends on its size.

Each [](mffs:scale_module) increases the size of the field by 1 block in all directions.

<PrefabObtaining />

## Field adjustment

Placing a [](mffs:scale_module) into an item slot marked by a directional arrow has a different effect.
A module placed in either the left, right, front or back item slots will scale the field by 1 block in both opposing
directions at the same time.

Placing a module in either the up or down item slots will scale the field by 1 block only in that direction.

For example, to increase the height of a force field by 1 block; add a [Projector](@mffs:projector) into an item slot
marked by a directional arrow pointing towards the top-left or top-right of the GUI screen.
