---
id: mffs:shock_module
type: item
---

# Shock Module

Placing a Shock Module in a [](@mffs:projector) makes the force field become electrified. When a player or entity
comes into contact with an electrified field, they receive a shock which causes damage. Each Shock Module added to the
Projector increases the damage done to a player or entity by half a heart.

<PrefabObtaining />