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Biomancy

Biopunk inspired tech-magic mod that has a fleshy art theme....
Biomancy is a mod created by .
Available for . Latest version built for 1.20.1. First released for 1.16.5.
Tagged:
EquipmentMagicTechnology

Description

Introduction

Greetings and welcome to the world of biopunk and flesh-magic. Biomancy is a flesh-based tech mod that aims to provide a unique (magi-)tech mod experience that includes themes of manipulating living things and creating living/organic constructs/machines. Most things are loosely inspired by biological processes/quirks while still retaining creative freedom by explaining "plot holes" with "magic".

Biomancy Has Integrations for:

Biomancy Has Compatibility for:

Compatibility between Biomancy and Create

The compatibility for Create has been extracted into its own dedicated mod called Bio-Factory.

Features:

  • Nutrient Fluid for transporting nutrients over pipes into Biomancy Machinery
  • mixing recipe for converting Nutrient Paste into Nutrient Fluid
  • heated compacting recipe for converting Nutrient Fluid to Nutrient Bar
  • compacting recipe for Nutrient Bars
  • compacting recipes for various Flesh Blocks
  • acid splashing recipes (fan processing) for corroding blocks such as copper, stone bricks, etc.
  • fluid effects for open-ended pipes spilling gastric acid and nutrients fluid
  • ability to pump fluids (potions , honey, milk and builders tea) into the cradle
  • alternative recipe for Rich Soil from Farmer's Delight
  • ability to combine the Acolyte Helmet with the Goggles
  • Flesh Door & Iris Door work on contraptions/trains

The mod can be found on CurseForge and Modrinth:

Other Mods having Compatibility for Biomancy

Licenses

Project License

Wiki License

Wiki content partially made available under the CC BY-NC-SA 4.0 license.