# Entity Smelting

Recipe files go in `data/<namespace>/recipe/`, with `"type": "isekubed:smelt_entity"`.

## Fields

| Field | Always present | Description |
|---|---|---|
| `type` | yes | Always `isekubed:smelt_entity`. |
| `entity` | yes | Entity type id string. The mob that is converted. The mob is transmuted, not killed, so it drops nothing else. |
| `min_level` | yes | Integer, default `1`. The lowest smelting circle level that can convert it. |
| `result` | yes | Item stack object (`id`, optional `count`, optional `components`). What it becomes. |

## Example

An invented example.

```json
{
  "type": "isekubed:smelt_entity",
  "entity": "minecraft:pig",
  "min_level": 2,
  "result": {
    "id": "minecraft:cooked_porkchop",
    "count": 3
  }
}
```
