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## Hello...
...and welcome fellow modder! If you are on this wiki, it means you either got here on accident as a non-developer, or
actually want to learn about the additions and API of Composer. There is not really any player guide for Composer as it
doesn't really add any gameplay features besides a plushie, which you can see [here](content/composer:plush).

For developers who are looking to use Composer in their project, look at the [Getting Started](docs/getting-started) page. <br/>
For developers who are looking to contribute to the development of Composer, look at the [Contribution Guide](docs/contributing) page.

# *History Lesson!*
----
Feel free to skip this part, it's just here for the people who are curious. <br/>

Composer began its life as a small utility mod providing some tools for targeting that I (LilBroCodes) made a while ago for myself.
After using that version of the mod though, it became apparent that it's code quality and API schema was - let's just say - horrible.
I had no idea how to actually do proper APIs, per-usage configs or anything, so the whole thing was barely usable. That's where **Composer Reloaded** came in.

I set out to rewrite composer from the ground up (which granted, didn't take much time) when I started working on some of my larger scale mods,
and ended up not just rewriting the targeting but adding along a lot more useful things. Over time, **Composer Reloaded** grew to be an invaluable
utility almost - if not - all of my mods used, and was growing in scope constantly.

That is when I decided that **Composer Reloaded** was way too long of a name, and I was way too unprofessional to be the sole owner, so since then Composer
has been under the **Project Codex** organization. I've since learned better API schemas, maintaining versions and all that, so **Composer** should be a library
on a professional enough level for anyone to be able to use.