---
title: Death Generator
id: excessive_utilities:death_generator
related_items: [excessive_utilities:death_generator]
type: block
---

The **Death Generator** burns certain death-related items to produce FE.

While active, the Death Generator will emit particles in a configurable radius around itself. Any entity inside that radius will be given the [Doom](@excessive_utilities:doom) effect, which will kill them in 60 seconds if not cured.

## Configuration

The Death Generator uses the `excessive_utilities:single_item_fuel` recipe type. Use this as an example:

```json
{
  "type": "excessive_utilities:single_item_fuel",
  "duration": 400,
  "fe_per_tick": 150,
  "generator_type": "death",
  "ingredient": {
    "tag": "c:storage_blocks/bone_meal"
  }
}
```

<PrefabObtaining/>