Admin commands are available for debugging or map-making purposes. Requires OP.
Granting Entries
Unlock entries for a player without scanning.
- Unlock Everything:
/fieldguide grant <player> everything - Unlock Specific Category:
/fieldguide grant <player> category <namespace:category_id> - Unlock Specific Entry:
/fieldguide grant <player> only <namespace:entity_or_block_id> - Unlock Specific Variant:
/fieldguide grant <player> variant <namespace:entity_or_block_id> <variant_id>(Useallfor the variant ID to unlock all variants for that entry)
Revoking Entries
Lock entries again (reset progress).
- Revoke Everything:
/fieldguide revoke <player> everything - Revoke Specific Category:
/fieldguide revoke <player> category <namespace:category_id> - Revoke Specific Entry:
/fieldguide revoke <player> only <namespace:entity_or_block_id> - Revoke Specific Variant:
/fieldguide revoke <player> variant <namespace:entity_or_block_id> <variant_id>(Useallfor the variant ID to revoke all variants for that entry)
Utility Commands
- Reload Configuration:
/fieldguide reload(Reloads the Field Guide config and caches).
Exporting Data
If you've made any edits to entry names or descriptions in-game, you can export them to a language file format (JSON) for use in resource packs or modpacks. You can also export worldgen features.
- Export Names:
/fieldguide export names - Export Descriptions:
/fieldguide export descriptions - Export All:
/fieldguide export all - Export Feature:
/fieldguide export feature <feature_id> [base_block_id](Clears a 32x32 area, generates a specific worldgen feature, and exports all non-air blocks as an NBT structure file. Thebase_block_iddefaults tominecraft:dirtand is placed under the feature during generation).
The generated .json and .nbt files will be saved in a fieldguide_exports folder inside your Minecraft directory.