Commands

Admin commands are available for debugging or map-making purposes. Requires OP.

Granting Entries

Unlock entries for a player without scanning.

  • Unlock Everything: /fieldguide grant <player> everything
  • Unlock Specific Category: /fieldguide grant <player> category <namespace:category_id>
  • Unlock Specific Entry: /fieldguide grant <player> only <namespace:entity_or_block_id>
  • Unlock Specific Variant: /fieldguide grant <player> variant <namespace:entity_or_block_id> <variant_id> (Use all for the variant ID to unlock all variants for that entry)

Revoking Entries

Lock entries again (reset progress).

  • Revoke Everything: /fieldguide revoke <player> everything
  • Revoke Specific Category: /fieldguide revoke <player> category <namespace:category_id>
  • Revoke Specific Entry: /fieldguide revoke <player> only <namespace:entity_or_block_id>
  • Revoke Specific Variant: /fieldguide revoke <player> variant <namespace:entity_or_block_id> <variant_id> (Use all for the variant ID to revoke all variants for that entry)

Utility Commands

  • Reload Configuration: /fieldguide reload (Reloads the Field Guide config and caches).

Exporting Data

If you've made any edits to entry names or descriptions in-game, you can export them to a language file format (JSON) for use in resource packs or modpacks. You can also export worldgen features.

  • Export Names: /fieldguide export names
  • Export Descriptions: /fieldguide export descriptions
  • Export All: /fieldguide export all
  • Export Feature: /fieldguide export feature <feature_id> [base_block_id] (Clears a 32x32 area, generates a specific worldgen feature, and exports all non-air blocks as an NBT structure file. The base_block_id defaults to minecraft:dirt and is placed under the feature during generation).

The generated .json and .nbt files will be saved in a fieldguide_exports folder inside your Minecraft directory.