The configuration file for Promenade can be found at .minecraft/config/promenade.json
.
This file is used to tweak values of the mod's features. This is not meant to add new features or drastically change the mod's behavior.
Change the configuration
Open the file using a text editor of your choice. Here's the default configuration values:
{"biomes": {"carnelian_treeway_weight": 20,"sakura_groves_weight": 20,"glacarian_taiga_weight": 10,"dark_amaranth_forests_noise": {"erosion": 0.0,"depth": 0.0,"weirdness": 0.0,"offset": 0.0,"temperature": 0.15,"humidity": -0.3,"continentalness": 0.0}},"world_features": {"igneous_rock_patches": true,"blueberry_bushes": true,"palms": true},"animals": {"capybaras_weight": 10,"ducks_weight": 10},"monsters": {"lush_creepers_weight": 10,"sunkens_weight": 10}}
To increase or decrease the frequency of a weighted feature, change its weight. Setting it to 0 or below will prevent the feature from ever appearing.
Heads up!
If you are a server owner or a modpack creator, you might want to let know players of disabled features in the first place. This will prevent them from researching why they can't said features for too long. For example, disabling a biome will not remove the related blocks (i.e. the wood set) from the game, but they will never appear naturally in the world. The blocks will still be visible to players using recipe viewing mods and such.
Freezing snowfalls configuration
The glacarian taiga biome features freezing snowfalls. Entities that are not protected from the cold will freeze to death during snowfalls.
The #promenade:can_freeze_during_snowfall
biome tag controls the list of biomes that can freeze entities to death during snowfall.
This means that you can add or remove biomes from this list, including the glacarian taiga biome itself and modded biomes by appending the tag using a data-pack.
The list of entities immune to freezing is controlled by the #minecraft:freeze_immune_entity_types
entity type tag.