Controlify

Built-in Inputs

For each controller input, like pressing the A button, or pushing up on the left stick, Controlify has a unique identifier that uses Minecraft's resource location system.

These inputs are provided arbitrarily by controller drivers, but these are some of the common ones.

Gamepad Inputs

Buttons

  • controlify:button/south
  • controlify:button/east
  • controlify:button/west
  • controlify:button/north
  • controlify:button/left_shoulder
  • controlify:button/right_shoulder
  • controlify:button/left_stick
  • controlify:button/right_stick
  • controlify:button/back
  • controlify:button/start
  • controlify:button/guide
  • controlify:button/dpad_up
  • controlify:button/dpad_down
  • controlify:button/dpad_left
  • controlify:button/dpad_right

Axes

  • controlify:axis/left_trigger
  • controlify:axis/right_trigger
  • controlify:axis/left_stick_up
  • controlify:axis/left_stick_down
  • controlify:axis/left_stick_left
  • controlify:axis/left_stick_right
  • controlify:axis/right_stick_up
  • controlify:axis/right_stick_down
  • controlify:axis/right_stick_left
  • controlify:axis/right_stick_right

Additional Inputs

For example, on DualSense, misc_1 is the mute button. Most of these remain unused by most controller drivers.

  • controlify:button/misc_1
  • controlify:button/misc_2
  • controlify:button/misc_3
  • controlify:button/misc_4
  • controlify:button/misc_5
  • controlify:button/misc_6

Paddles

  • controlify:button/right_paddle_1
  • controlify:button/right_paddle_2
  • controlify:button/left_paddle_1
  • controlify:button/left_paddle_2

Touchpad

The actual actuation click of the touchpad itself, hence, a button.

  • controlify:button/touchpad_1
  • controlify:button/touchpad_2

Generic Joystick Inputs

For generic joysticks with an arbitrary amount of buttons and axes, Controlify creates resource locations by using the index of the button or axis.

Buttons

controlify:button/<buttonindex>

So for index 0, it would be controlify:button/0.

Axes

controlify:axis/<axisindex>/(positive|negative)

So for index 0, pushing in the positive direction, it would be controlify:axis/0/positive.