LogoTruly Modular: Modular Item API

Component Material

Description

Component Materials use a special components for simply runtime Materials. It uses a component to allow for a variant of an existing json material.

Example:

{
"modular_material": {
"parent": "miapi:metal/iron",
"cost": 1,
"overwrite": {
"hardness": 5
}
}
}
  • "parent" Needs to refer to a json controlled material.
  • "cost" The value of this item as Ingredient, defaults to 1.
  • "overwrite" The json to overwrite material data of its parent. Works the same a a Material Extension.

Example command

/give @p minecraft:stone[miapi:modular_material={
"parent":"miapi:metal/iron",
"overwrite":
{
"icon":{"type":"item","item":"minecraft:dirt"},
"translation":"Dirt ",
"color_palette":{"type":"image_generated_item","item":"minecraft:dirt"}
}
}
]

Overall, a better structure for this are Composite Materials, as they offer greater flexibility in most scenarios. But for quick testing this still offers some value.