Modopedia has its own simplified version of markdown used for text formatting, fields which support this will be called FString
(Formatted String) in the documentation. Text formatting works by supplying "Formatting Tags" which change the style of text. For example:
Example Formatted Paragraph
The following is an example of a paragraph of formatted text and how the mod displays it in-game.
$(c:#32A852)Testing text with$()$(b) $(u)bold$(/b) and$(c:red) red $(i)italic$() text! And a bunch of$(b) text to make it longer\n\nplus$(/b) newline test.
Built-in Formatting Tags
Tag | Description |
---|---|
$(b) | Bold |
$(/b) | Stop bold |
$(i) | Italics |
$(/i) | Stop italics |
$(u) | Underline |
$(/u) | Stop underline |
$(o) | Obfuscated |
$(/o) | Stop obfuscated |
$(s) | Strikethrough |
$(/s) | Stop strikethrough |
$(c:mycolour) | Text colour, where mycolour is a hex colour code (e.g. #FF0000 ), a ChatFormatting name (e.g. dark_red) or a ChatFormatting ID (0-15)` |
$(/c) | Revert back to default colour |
$(l:https://...) | Opens link when clicked |
$(clip:text) | Copy text to clipboard when clicked |
$(cmd:/command) | Run /command as a command when clicked |
$(/l) $(/clip) $(/cmd) | Stop current click event (link, clipboard or command) |
$(t:tooltip) | Show tooltip as a tooltip when hovering |
$(/t) | Stop current hover event (tooltip) |
$(f:font) | Font, where font is a ResourceLocation |
$(/f) | Revert back to default font |
$(cl:mycategory) | Link to the specified category |
$(el:myentry) | Link to the specified entry |
$() | Reset all formatting |