Updates

Releases

All releases are listed below in reverse chronological order (newest first). Click any version to expand its changelog.


Latest Release

v0.3
FieldDetails
Version0.3
ModloaderNeoForge 21.1.x / Forge 1.20.1
Minecraft1.21.1 / 1.20.1
TypeBig Update

πŸ¦• New Animals

  • JP3: Dakotaraptor
  • JW2: Teratophoneus
  • JW4: Distortus Rex
  • Chaos Effect: Velocirapteryx, Archaeopteryx
  • Legacy: Mawsonia, Leptictidium, Inostrancevia, Rhizodus
  • Misc: Gracilisuchus, Sacabambaspis
  • Kenner: Estemmenosuchus, Coelophysis
  • Mattel: Rhamphorhynchus

🎨 New Cosmetic Skins

  • Legacy: Mawsonia, Leptictidium, Inostrancevia, Rhizodus, Alvarezsaurus, Stegosaurus, Triceratops
  • Steppe: Rhizodus
  • Ocean: Herrerasaurus
  • Forest: Gracilisuchus

πŸ¦• Animal Updates

  • Velociraptor reworked with new animations
  • Mesolimulus no longer tries to parkour
  • New spawn egg colors
  • Hybridization: Velocirapteryx (Velociraptor + Archaeopteryx) and Distortus Rex (Tyrannosaurus + Basilisk + Alamosaurus or Brachiosaurus)

πŸ’‘ AI & Behavior

  • Animal behavior reworked around per-species profiles for appetite, fleeing, foraging, hunting, idling, schooling and enrichment
  • Hunting is now phased: animals ambush, stalk, pursue, hunt in packs, call out to each other, observe and break off a chase
  • Smarter targeting: animals skip herdmates, only go after prey, and decide whether to attack based on relative size, hunger, aggression and herd size
  • Hunger, thirst and stamina are tracked separately from breeding; gestation, breeding cooldown and the father's genes now have their own system (existing saves keep their data)
  • Animals flee earlier from larger threats, and bolder animals hold their ground longer
  • Hunt detection range depends on the size of both animals
  • Fixed animals not recognizing threats that were targeting them
  • Animals scatter during thunderstorms
  • Carnivores smell a player holding a Rafflesia from 40 blocks away and walk over to it, then lose interest for a while once they reach it
  • Improved food searching, eating and drinking
  • Flocks take off and land together
  • Fish and other schooling animals now form natural flocks of up to 50
  • New flying, gliding, crab, amphibious and general navigation

⚑ Power System

  • Rebuilt power grid with poles, substations and generators linking into networks
  • Storm outages: during thunderstorms, generators can trip and cables can be damaged
  • Power visualization overlay
  • New transmission pole
  • New power and flag cables
  • Cables now have health
  • New solar panel
  • Substation and geothermal generator reworked
  • Existing cables are migrated automatically
  • Jade tooltips for poles and power machines (1.21.1)

β€οΈβ€πŸ©Ή Performance

  • Cables and poles are now batched, which is much faster with many of them
  • Cables use level of detail, so distant ones are cheaper to draw
  • Faster rendering for machines, feeders, cameras and generators
  • Fish scan for threats less often, and animal hunger and thirst sync to the client less often
  • 323 textures optimized: 3.39 MB down to 2.24 MB (about 34% smaller)

πŸ’» Tablet & Cameras

  • New camera tablet with home, map, creature and security pages
  • New security camera
  • Cameras can now see far chunks
  • Cameras now support scroll-wheel zoom

πŸ–¨οΈ New Blocks & Machines

  • Boom gate
  • Redstone gates
  • Entity Gates
  • Fountain
  • Omnivore feeder
  • Glass now connects into seamless panes
  • Fence variants: dark and rusted looks for steel fences, chosen per player
  • Flag spools
  • New item models for the wrench, JP gate, vehicle gate and visitor center doors

πŸͺ§ Signs & Murals

  • Murals, placed as wall entities
  • Attraction signs, with about 80 new backgrounds

πŸš› Vehicles

  • New Truck
  • New Boat Tour vehicle

🌱 New Plants & Trees

  • Trees: Psaronius, Walchia, Glossopteris, Baiera, Macginitiea, Mango (the blocks are in game, but the trees don't grow yet)
  • Hanging moss and vines, Maize, Paracycas
  • Aquatic: Praebarrettia, small and large sea sponges, Caninia, Escumasia, Essexella, Glycymeris, Ludwigia, Streptelasma
  • Forest floor: leaf litter, mulch, fern floor
  • Land plants: Ankyropteris, Belemnopteris, Cecropsis, Coniopteris (4 variants), Dillhoffia, Florissantia, Otozamites, Rafflesia, Scytophyllum (2 variants), Vojnovskya
  • Tall plants: Leptocycas (with fruit and seeds), Schizoneura
  • Dead bushes: normal, burnt, bleached and mossy, each in a large and a small version, generating in matching biomes
  • Floating plants: Saxonipollis and Jaguariba in 9 colors
  • Herbs: Coriander and Cumin, grown from seeds or found wild; Mediterranean Scrub Forest now generates wild Coriander
  • New DNA types for plants: tree, vine, tall plant, floating plant, semi-aquatic plant, coral and marine; the new plants can be unlocked through the DNA system

πŸͺ“ New Items

  • Sugar Theory candy: candy apple, candy corn, chocolate bar, gummy dinos in several colors, oreo chimas
  • Coriander Leaves, Coriander Seeds, Cumin Seeds, Leptocycas Seeds and Leptocycas Fruit
  • Tablet, attraction sign and mural items

🌍 World Generation

  • Biome tweaks

πŸ”Š Audio

  • Music files compressed for a smaller download

πŸ”§ Config & Game Rules

  • New display options: machine render distance, batched cables and batched poles
  • Maximum entity growth rate raised from 10 to 30
  • New game rules: jsPowerOutages and jsInfinitePowerRange
  • Game rule changes now apply to connected clients immediately
  • New tour GUIs and JEI updates

Other Changes

  • Requires Traveler's Lib 1.0 or newer

Previous Releases

v0.2.3

v0.2.3
FieldDetails
Version0.2.3
ModloaderNeoForge 21.1.x / Forge 1.20.1
Minecraft1.21.1 / 1.20.1
TypeMini Update

πŸ¦• New Animals

  • Albertosaurus

πŸ”¨ Reworks & New Features

  • Disabled Debug Mode
  • Updated Species icons

πŸ› Fixes

  • Fixed Segisaurus turn radius
  • Fixed FindFoodTask
  • Minmi is a herbivore now

v0.2.2

v0.2.2
FieldDetails
Version0.2.2
ModloaderNeoForge 21.1.x / Forge 1.20.1
Minecraft1.21.1 / 1.20.1
TypeNew Update

πŸ¦• New Animals

  • Boa Imperator
  • Indominus rex
  • Minmi

πŸš™ New Vehicles

  • Gyrosphere
  • Vehicles now have a speedometer

πŸ›οΈ New Structures

  • Dig Site
  • Raptor Paddock sparse jungle, with its own loot chest
  • Aviary rivers

🧱 New Blocks

  • Log fences in oak, birch, spruce, jungle, acacia, dark oak, mangrove and cherry
  • Iron pole fence, in all corrugated iron variants
  • Balloon tour checkpoint

πŸ“¦ New Items

  • Tour Scheduler sets up balloon tour routes
  • Creative Wand right-click an animal to open a live editor for it
  • Rope wire and mesh wire
  • A large food lineup: Rex Burger, Dino Dog, Dino Veggie Dog, Fun Fries, Thrillin' Chili, Tylo-Rex Fish Burger, Othy-Rex Veggie Burger, Spicy Spino Curry, Spicy Spino Sail Naan, Fukui Diner Sushi, Takoyaki, Tempura and Yasai Tempura, sandwiches (regular, vegetarian and fish), Paleo Salad, Paleo Fruit Salad, Chilean Sea Bass, Cheese, Tofu, Apple Turnover, Green Apple Jelly, Red Sweet Berry Jelly, Mango Chutney, Mustard and Soy Sauce
  • Stego Scoops ice cream in 18 flavours, sorbet in lemon, lime and orange, plus a plain cone

πŸ”¨ Reworks & New Features

  • Growth rebalanced the jsFasterGrowth game rule is gone, replaced by the entityGrowthRate config option (default 5). See Game Rules
  • Herds reworked they track losses and retreat after losing about a third of their members, hand movement over to combat, fleeing, hunger, thirst, resting, sleeping, riding and diving instead of fighting over it, and an animal that loses sight of its leader joins a visible nearby herd instead of chasing something behind terrain. Follow distances and pathing retries retuned
  • Combat disengaging reworked flee margins, low-health flee threshold, and ignoring trivially small prey
  • Fences, poles and structures moved onto the registry system
  • Animals can now be camouflaged
  • Animals can belong to multiple eras instead of just one
  • Work-in-progress animals can be marked experimental
  • Diet coin icons redone, and a hybrid coin added
  • Balloon Tours, Les Gigantes Hambres and Three Horned Face track lengths corrected

πŸ› Fixes

  • Fixed a memory leak where a pack kept a dead or despawned hunt target in memory for the leader's whole life
  • Cables and other custom geometry no longer render incorrectly in Iris/Oculus shadow passes
  • Fence cable placement and connections
  • Looping and positional sound playback

❌ Removed

  • The hasEyeLid animal flag
  • The rotateHeadWithVehicle and carCollisionTest config options

v0.1.11.1

v0.1.11.1
FieldDetails
Version0.1.11.1
ModloaderNeoForge 21.1.x / Forge 1.20.1
Minecraft1.21.1 / 1.20.1
Released4th May 2026
TypeBug Fix

✨ Additions

  • Added Dracovenator rainforest gene

πŸ› Bug Fixes

  • Fixed an issue with the world soft locking

v0.1.11

v0.1.11
FieldDetails
Version0.1.11
ModloaderNeoForge 21.1.x / Forge 1.20.1
Minecraft1.21.1 / 1.20.1
Released4th May 2026
TypeNew Update

πŸ¦• New Animals Voted in by the community!

  • Deinosuchus
  • Deinonychus

⚠️ Fabric Support Dropped After careful consideration, we are dropping Fabric support going forward. The mod will now be developed exclusively for Forge and Neoforge.

πŸ”¨ Improvements & Fixes

  • Brachiosaurus remodel & retexture, with new Forest, Ocean and Vivid cosmetics
  • New egg models for Ostrich and Spider eggs
  • New Thatch texture
  • Updated Ranger Helicopter texture
  • New Medium and Heavy Wire Poles
  • Reworked wire rendering for better performance
  • Reworked fence collisions for improved accuracy
  • Separate icons for plant types
  • Added Plushies
  • Updated Gallimimus flocking, herding and diet behavior
  • Added group stalking behavior to Raptors

πŸ§ͺ Experimental Addon System A new system for extending the mod follow the wiki guides to get started.

  • Custom entity support
  • Custom paddock sign support
  • Custom facility sign support

❌ Removed

  • Removed Gothic (I don't know how he got in the mod)
  • Removed Fabric Support
  • Removed Indominus

v0.1.10

v0.1.10
FieldDetails
Version0.1.10
ModloaderNeoForge 21.1.x / Forge 1.20.1 & Forge 1.21.1 / Fabric 1.21.1 & Fabric 1.20.1
Minecraft1.21.1 / 1.20.1
Released6th April 2026
TypeNew Update

πŸ¦• New Animals

  • Dimorphodon
  • Gothic
  • Dracovenator
  • Bananogmius
  • Oreochima

πŸ”¨ Fixes Alot of issues have been fixed, but I've been too lazy to list them. Do note this version should be the most stable ever

❌ Removed Removed indomus and indoraptor