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Hello...

...and welcome fellow modder! If you are on this wiki, it means you either got here on accident as a non-developer, or actually want to learn about the additions and API of Composer. There is not really any player guide for Composer as it doesn't really add any gameplay features besides a plushie, which you can see here.

For developers who are looking to use Composer in their project, look at the Getting Started page.
For developers who are looking to contribute to the development of Composer, look at the Contribution Guide page.

History Lesson!


Feel free to skip this part, it's just here for the people who are curious.

Composer began its life as a small utility mod providing some tools for targeting that I (LilBroCodes) made a while ago for myself. After using that version of the mod though, it became apparent that it's code quality and API schema was - let's just say - horrible. I had no idea how to actually do proper APIs, per-usage configs or anything, so the whole thing was barely usable. That's where Composer Reloaded came in.

I set out to rewrite composer from the ground up (which granted, didn't take much time) when I started working on some of my larger scale mods, and ended up not just rewriting the targeting but adding along a lot more useful things. Over time, Composer Reloaded grew to be an invaluable utility almost - if not - all of my mods used, and was growing in scope constantly.

That is when I decided that Composer Reloaded was way too long of a name, and I was way too unprofessional to be the sole owner, so since then Composer has been under the Project Codex organization. I've since learned better API schemas, maintaining versions and all that, so Composer should be a library on a professional enough level for anyone to be able to use.