Exposure

Adding to DevEnv

You can automatically download Exposure for your mod project using Gradle.
Add the following to your build script (build.gradle):

repositories {
/* other repositories are here */
maven {
name = "Mortuusars Github Maven"
url = "https://raw.githubusercontent.com/mortuusars/resources/main/maven/"
}
}
dependencies {
/* other dependencies are here */
modImplementation("io.github.mortuusars.exposure:exposure-<mc_version>-<platform>:<exposure_version")
/*OR*/
modCompileOnly("io.github.mortuusars.exposure:exposure-<mc_version>-<platform>:<exposure_version")
modRuntimeOnly("io.github.mortuusars.exposure:exposure-<mc_version>-<platform>:<exposure_version")
}

<mc_version> - Minecraft version
<platform> - common / neoforge / fabric
<exposure_version> - available versions can be seen on CurseForge/Modrinth/Maven

Syntax can be slightly different depending on your environment.

If you're using multiplatform setup (like does Exposure), you'll need to add dependencies for all platforms.
Exposure: Polaroid is a working example for the setup (or Catalog)