The Trials

A dark, flat dimension set aside for the gods' trials, reached with a God Hub Medallion. A central hub is ringed by one arena per god, each opened by a Challenge Altar.

Entering and leaving

Right-click the medallion outside the hub to step in, and right-click it again inside to return to where you left.

The fights

Use a Challenge Altar and you're taken into that god's arena, with their champion standing a few blocks away, facing you.

GodChampionMovesRelic
AureliaAureliaA wound-up spear thrust up close, and a straight-line charge when you back awayAurelia's Spear
FlorianFlorianA gore that tosses you upward, and a head-down chargeFlorian's Antler

Each champion grows faster and hits harder as it's worn down, across three stages.

Winning and losing

  • Lose: the fight is over. The champion fades away, and you respawn as you would after any other death.
  • Win: you're carried back to the hub's centre. Your first victory over a god gives you their relic; every victory after that gives Faith instead. If a relic has broken, the next win replaces it.

Relics are fire-proof and rescued from the void, so the only way to actually lose one is for it to break from use.

See The Pantheon for the gods themselves.