Trim Properties

Trim Properties

Trim Properties are created using json data files. See File Structure for where these files should be located.

Each property consists of three main parts:

  1. Matcher: Determines which armour trims the property applies to and how many must be present.
  2. Abilities: The effects the property gives when the trim is worn.
  3. Item Properties: The effects the property has on the item itself.

See Components for more information on what types of abilities and item properties are available.

Structure

The basic structure of a property file is as follows:

{
"trim": {
},
"abilities": {
},
"item_properties": {
}
}

Fields

FieldTypeRequiredDescription
trimobjectYesThe matcher section that determines which trims
abilitiesobjectNoThe abilities section that defines the abilities the property grants
item_propertiesobjectNoThe item properties section that defines the item properties the property grants

Examples

See the Included Properties for examples of complete property files.