How to Export Your Project

So you have finished your model and want to save it, its textures and it's animations, simply follow the steps below for each asset.

Exporting the geo.json model.

  • Open File and then select Export and choose Export Azurelib .geo Model
  • Now save this file to your projects geo assets folder (Example: /assets/modid/geo/)

Exporting the Item Display Settings

If your model is one that will be used an item or reused as an Item, you will want to export your Item Display Settings file then.

  • Open File and then select Export and choose Export Azurelib Display Settings

Exporting the texture file

  • Right-click the texture in the Textures panel and choose Save As
azurelib:savetexture

Exporting the Animation JSON

  • Open Animate to open the Animation screen

  • Now open the Animation menu in the top left corner.

  • Click Export Animations...

  • Click confirm to save your JSON file to your projects animations assets folder (Example: /assets/animations/geo/)

Generating the Rig Code

If you've set up hitboxes, sockets, IK, look-at, constraints, spring bones or blend spaces in the AzureLib Rig panel, generate the Java for them:

  • Open File and then select Export and choose Generate AzureLib Rig Code (or press Code in the panel).
  • Choose your AzureLib branch and enter your entity class name, then press Confirm.
  • Press Copy, or Save .java to save the code to a file, and paste each section into the class named in its header.
azurelib:export_rig_code