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Ender Transmitter and Receiver

The Ender Transmitter and Ender Receiver let Transfer Nodes move items, fluids, or energy wirelessly, including across dimensions.

An Ender Transmitter can be installed in a Transfer Node. An Ender Receiver can be installed in a Retrieval Node. The two Nodes must be the same type: Item Transmitters connect to Item Receivers, Fluid Transmitters connect to Fluid Receivers, and Energy Transmitters connect to Energy Receivers.

Frequencies

Use either upgrade while holding it to configure its frequency.

Public frequencies are shared by every player. Any Transmitter and Receiver with the same public frequency name can connect.

Private frequencies belong to the player who configured them. A private frequency only connects upgrades with the same name and owner, so another player cannot join it just by entering the same name.

Transferring

A Transmitter tries the loaded Receivers on its frequency in round-robin order. If a Receiver is full or rejects the resource, the Transmitter continues to the next Receiver. Item and Fluid Receivers respect their configured filters.

Wireless transfer does not load chunks. A Receiver is available only while its chunk is loaded. When no Receiver accepts the resource, the Transfer Node can continue using its connected Transfer Pipe network normally.

Recipe