Pigeon

A pigeon is a flying passive mob that lives in pigeonhole and interacts with mailbox to deliver mail.
When a pigeon stays in the Nether for 15 seconds, it will become a Charred Pigeon.

Variants

There are currently 4 natural pigeon variants in the mod:

envelope:pigeon/pigeon_grayenvelope:pigeon/pigeon_brownenvelope:pigeon/pigeon_whiteenvelope:pigeon/pigeon_passenger
GrayBrownWhitePassenger

And 3 special variants:

envelope:pigeon/pigeon_charredenvelope:pigeon/pigeon_archimedesenvelope:pigeon/pigeon_ghost
CharredArchimedesGhost

Common

envelope:pigeon/pigeon_face_gray Gray, envelope:pigeon/pigeon_face_brown Brown and envelope:pigeon/pigeon_face_white White are common variants. They have following distribution respectively: 62.5% / 31.25% / 6.25%
The game will fallback to common variants if a specific variant fails to spawn.

Spawning

Natural

Natural variants spawn in groups from 3 to 6 pigeons. They spawn in the following biomes:

VariantBiome
envelope:pigeon/pigeon_face_gray Gray
envelope:pigeon/pigeon_face_brown Brown
envelope:pigeon/pigeon_face_white White
Meadow
Stony Peaks
Windswept Hills
Windswept Gravelly Hills
Windswept Forest
Stony Shore
envelope:pigeon/pigeon_face_passenger Passenger Old Growth Birch Forest
Old Growth Pine Taiga
Old Growth Spruce Taiga

They also spawn in a village, similar to cat spawning.
Pigeons can also be found near dovecotes.

Special

envelope:pigeon/pigeon_face_charred Charred is created when a Charred Pigeon converts into regular pigeon.
envelope:pigeon/pigeon_face_archimedes Archimedes has 1 in 20 chance to spawn when player blows up a zombie, pillager, piglin or wandering trader, granting a hidden advancement.
envelope:pigeon/pigeon_face_ghost Ghost has 50% chance to spawn when a Villager is converted into a Zombie Villager on a full-moon night. On Halloween, they spawn in villages at night with a 50% chance.

Behavior

Pigeons roam the Overworld avoiding hazards. A pigeon flees for a short time when harmed.

Pigeons follow players holding seeds.

Cats, ocelots and foxes pursue and attack pigeons. Pigeons will also try to flee when predator is nearby.

Breeding

Baby and parent
Baby and parent

When pigeons are given seeds, they enter love mode. Breeding creates a baby pigeon, and the parents cannot breed again for 5 minutes.

Variant of the baby is chosen randomly from one of the parents with a 50/50 chance.

Eating

Nitwit feeding
Nitwit feeding

Pigeons look for seeds dropped on the ground and eat them. They can eat a lot of seeds, so be careful.

Nitwit villagers will occasionally throw some seeds for nearby pigeons.

Living in Pigeonholes

Pigeons live in pigeonholes like bees in beehives. They will enter the block occasionally and spend some time in it. They will also prefer to stay inside at night, in rain, or when tired after delivery.

Every time a pigeon leaves the pigeonhole, it remembers it as its home position. Pigeon with a home will not wander more than 24 blocks from it and will pathfind back if brought outside this radius.
If a pigeon spends 3 in-game days without resting in any pigeonhole, it will forget its home position and will be free to wander off anywhere.

Pigeonhole clears pigeon's tired status when it exits the block, unless exiting due to emergency.

Delivery

Pigeon with mail
Pigeon with mail

Main purpose of a pigeon is to deliver mail.
Pigeons nearby a mailbox will fly to it when the hatch is open, eat food and start a delivery process.

When delivering, pigeon's usual behavior will be overriden and it will follow a defined order of actions:
pick up mail -> fly to the destination -> drop off mail -> return home -> drop off reply (if any) -> finish
(delivery page explains this in more detail)

After finishing a delivery, pigeon will return to its usual behavior and will be tired for 5 minutes.
Tired pigeons cannot start another delivery, fly slightly slower and seek a pigeonhole to rest in.

Service

Service pigeon
Service pigeon

In addition to the regular pigeons (mobs found in the world), there is also a Service pigeon.

Service pigeons are the ones spawned by the game (service addresses, commands, etc.), for the delivery only.
They will despawn after delivery is finished.

Service pigeons can spawn in any natural variant.

Drops

Breeding

Upon successful breeding, 1–7 experience orbs are dropped.

On Death

An adult pigeon drops:

ItemDefaultLooting ILooting IILooting III
Feather Feather1-21-31-41-5
  • When delivering, carried mail is dropped, but feathers are not.
  • 1–3 experience points are dropped when killed by a player or a tamed wolf.

Killing a baby pigeon yields no items nor experience.

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