Property | Type | Description |
---|---|---|
player | EntityPredicate | Checks player who owns the camera |
camera | CameraPredicate | Checks camera |
frame | FramePredicate | Checks exposed frame |
location_in_frame | LocationPredicate | Checks several positions that are visible in the image, can be used to check structures, etc |
entity_in_frame | EntityPredicate | Checks entities in frame. Unlike FramePredicate, the entity is real and exists at the time of a check. |
All properties are optional
EntityPredicate is the same as in vanilla advancements
LocationPredicate is the same as in vanilla advancements