Exposure

Frame Exposed Trigger

PropertyTypeDescription
playerEntityPredicateChecks player who owns the camera
cameraCameraPredicateChecks camera
frameFramePredicateChecks exposed frame
location_in_frameLocationPredicateChecks several positions that are visible in the image, can be used to check structures, etc
entity_in_frameEntityPredicateChecks entities in frame. Unlike FramePredicate, the entity is real and exists at the time of a check.
All properties are optional


EntityPredicate is the same as in vanilla advancements

LocationPredicate is the same as in vanilla advancements