Note: Loot means both Mine and Slash Experience and Drops.
All Loot Modifiers:
Loot Modifier | Explanation |
---|---|
Level Distance Penalty | Killing mobs way higher or lower level than you adds to the penalty |
Anti Mob Farm Mod | In case it's installed (It's in Most modpacks with Mine and Slash), killing too many mobs in a single chunk reduces loot drops up to 0. The penalty slowly regenerates with time. |
Vanilla Mob Health | Mobs with more vanilla hearts have more drops |
Mob Datapack | Specific Mobs can have a loot multiplier specified with datapacks |
Dimension Datapack | Specific Dimensions can have a loot multiplier specified with datapacks |
Mob Rarity | Higher Rarity mobs give more loot |
Broken Spawner | Breaking Spawners gives more loot |
Player Bonus Exp/Loot Stat | Players can gain stats that increase loot drops |
Favor | Having a higher favor rank increases loot drops |
Map Complete Rarity | The Reward room after the boss in adventure maps has more loot per chest depending on your completition rarity rank |
Chest | Chests have more loot in them |
Map Chest | Map Chests have even more loot in them |
Typical reasons for no loot drops:
- Killing mobs with environmental damage - Mobs that mostly die to fire, fall damage etc will drop no loot. To be sure, check if the damage is throwing off Mine and Slash damage number particles.
- Killing too many mobs in the same place. This triggers the Anti Mob Farm mod penalty.
- Killing mobs inside a mob grinder (Anti mob farm mod again)