The Death Generator burns certain death-related items to produce FE.
While active, the Death Generator will emit particles in a configurable radius around itself. Any entity inside that radius will be given the Doom effect, which will kill them in 60 seconds if not cured.
Configuration
The Death Generator uses the excessive_utilities:single_item_fuel recipe type. Use this as an example:
{"type": "excessive_utilities:single_item_fuel","duration": 400,"fe_per_tick": 150,"generator_type": "death","ingredient": {"tag": "c:storage_blocks/bone_meal"}}
