The Claws Gene makes it so that when the entity makes a melee attack with an empty hand, it has a chance of inflicting the Bleeding status effect on the target. Additionally, it makes it so that your unarmed melee damage is increased by 8 points (4 hearts).
The Bleeding effect causes the target to take 1 damage every second.
It can be evolved into Claws II, which increases the chance to inflict Bleeding from 33% to 66%, as well as increasing unarmed melee damage by an additional 8 points (4 hearts).
Obtaining
By default, you can get it from these sources:
- Polar Bear: 3/16