LogoGenetics: Resequenced

Claws

Claws

geneticsresequenced:dna_helix
geneticsresequenced:claws
Source modGenetics: Resequenced
IDgeneticsresequenced:claws
TypeOther

The Claws Gene makes it so that when the entity makes a melee attack with an empty hand, it has a chance of inflicting the Bleeding status effect on the target. Additionally, it makes it so that your unarmed melee damage is increased by 8 points (4 hearts).

The Bleeding effect causes the target to take 1 damage every second.

It can be evolved into Claws II, which increases the chance to inflict Bleeding from 33% to 66%, as well as increasing unarmed melee damage by an additional 8 points (4 hearts).

Obtaining

By default, you can get it from these sources:

  • Polar Bear: 3/16