There are three Bosses to find in Haunted Hallows. The Werewolf hunts you, the Vampire waits in its Castle, and the Demon only arrives if you summon it. Each has its own Trophy, which you can place as a decoration or wear on your head.
This page explains how to find and fight all three Bosses, including the Werewolf rematch.
The Werewolf
The First Encounter
Explore a Taiga or nearby eligible habitat at night during HallowNight. Any night of HallowNight can work for the first encounter. The blue Boss bar can appear before you see the Werewolf itself, so pay attention when it shows up!
Once the Werewolf bites you and the countdown starts, you can defeat it to stop the Curse before it takes hold. If it escapes, remember where you were bitten. Bring Silver if you can, and watch for the pounce (it can break your guard).
The Rematch
Return near the infection site during the next full moon or a later full moon. The rematch has a different Boss bar colour, more health and a pack of hostile Wolves. This time the Werewolf doesn’t run away if you lose the fight. Defeating it cures your Lycanthropy.
If you want to fight it again after a successful hunt, the first encounter can return in a later HallowNight festival. A Werewolf Biscuit offers another way to set up a rematch.
Living with Lycanthropy
The Curse first awakens on a full moon. After that, you transform each night and return to normal by daylight. Wolf form gives you extra health, speed and Night Vision, but makes you hungry and stops you from sleeping or using Shields and Bows. Eat raw meat or hunt to feed.
You can also cure Lycanthropy by dying to a Silver weapon. Purified can prevent a new infection, but drinking Holy Water won’t cure this Curse.
The Vampire
Finding and Fighting the Vampire
Look for a Vampire Castle (Warning: It can be very far from spawn) and make your way to the upper room with the Coffin. The Vampire fights up close, using quick bat movement, grabs and attacks that let it heal. When it pulls out a Bloodletting Knife and a bottle, give it some room! Its stronger attacks can break your guard, and it explodes after defeat, so move back before checking the loot chest.
Look for the Vampire Trophy, Blood, valuables and vampire-themed rewards in the chest. Bring Holy Water in case you’re infected during the fight.
Living with Vampirism
Vampirism gives you extra strength and speed, Night Vision and a bat form (You can activate this form with the Key: V). It also makes sunlight dangerous, stops ordinary food excluding Garlic items from working and prevents trading with Villagers. Feed on Blood and use a Coffin to sleep through the day.
The Vampire Boss, Gummy Vampire Teeth or a bite from another Vampire player can pass on the Curse. Drink a bottle of Holy Water to cure it. Splash and Lingering Holy Water apply Purified, which can prevent infection before it happens.
The Demon
Summoning the Demon
Find a Summoning Circle and gather the four different Ritual Books, a vial of Player Blood and a Nether Star. You’ll also need a Goat!
- Light all eight Candles.
- Give each Ritual Statue its matching book.
- Add the Player Blood to the Witch’s Caldron in the middle, then add the Nether Star.
- Kill a Goat at the prepared circle to finish the ritual.
Choose your summoning site carefully: the ritual leaves a lasting scar and changes the surrounding biome. You may also hear Satanic Panic begin when the fight starts!
Fighting the Demon
The Demon is an Apparition, so bring weapons that can deal with Ghosts. Holy Arrows give you a ranged option. Keep an eye on the Demon’s minions as the fight changes, and look for the reward chest after the battle. The Demon’s Restless Soul can go towards a Demon Sword, or you can purify it for a Holy Sword.