Adding Default AzLayers

AzureLib provides several default layers (AzLayers) that can be easily added to your entity renders. Some of the commonly available AzLayers include:

You can add these layers to your renderer by customizing the AzRendererConfig during its setup process.

Example Usage

public class MarauderRenderer extends AzEntityRenderer<MarauderEntity> {
public MarauderRenderer(EntityRendererProvider.Context context) {
super(
AzEntityRendererConfig.<MarauderEntity>builder(MODEL, TEXTURE)
.addRenderLayer(new AzArmorLayer<>()) // Adds the armor rendering layer
.addRenderLayer(new AzAutoGlowingLayer<>()) // Adds the glowing texture layer
.addRenderLayer(new AzBlockAndItemLayer<>()) // Adds the block and item rendering layer
.build(),
context
);
}
}