The mod watches a specific folder in your instance for JSON files: ./config/reliable_remover/.
You can place as many JSON files as you like in this folder or in subfolders.
If the folder is empty when the game starts, a removal_example.json file will be generated automatically to help you
get started.
Global Configuration
Global settings can be configured via the YACLv3 screen in-game or by editing config/reliable_remover.json.
This includes toggling visibility messages and enabling Dev Mode for quick removals using EMI.
JSON Structure
You can define a single rule or multiple rules in a single JSON file. To define multiple rules, simply wrap them in
a JSON Array [...].
[{"action": "remove",...},{"action": "remove_attacks",...}]
EMI Integration
If EMI is installed and Dev Mode is enabled in the Reliable Remover config, you can manage removals directly from the EMI side panel:
- Remove Item: Hover over any item in the EMI list and press Delete (or Backspace). This keybind is changable in Controls.
- Automatic Reload: The mod can automatically trigger a full reload (/reload) after a removal to ensure the item is immediately hidden from all menus.
Dynamic Removals
- When you remove an item via the EMI interface, the rule is saved to the blacklist in
config/reliable_remover.json. You can manually edit this file, use cloth config, or use the/rremover undo <item_id>command to revert changes.