LogoReliable Remover

Usage

The mod watches a specific folder in your instance for JSON files: ./config/reliable_remover/. You can place as many JSON files as you like in this folder or in subfolders.

If the folder is empty when the game starts, a removal_example.json file will be generated automatically to help you get started.

Global Configuration

Global settings can be configured via the YACLv3 screen in-game or by editing config/reliable_remover.json. This includes toggling visibility messages and enabling Dev Mode for quick removals using EMI.

JSON Structure

You can define a single rule or multiple rules in a single JSON file. To define multiple rules, simply wrap them in a JSON Array [...].

[
{
"action": "remove",
...
},
{
"action": "remove_attacks",
...
}
]

EMI Integration

If EMI is installed and Dev Mode is enabled in the Reliable Remover config, you can manage removals directly from the EMI side panel:

  • Remove Item: Hover over any item in the EMI list and press Delete (or Backspace). This keybind is changable in Controls.
  • Automatic Reload: The mod can automatically trigger a full reload (/reload) after a removal to ensure the item is immediately hidden from all menus.

Dynamic Removals

  • When you remove an item via the EMI interface, the rule is saved to the blacklist in config/reliable_remover.json. You can manually edit this file, use cloth config, or use the /rremover undo <item_id> command to revert changes.