Weapon hits have a chance to summon a falling Sniffer that crushes enemies for heavy weapon-scaled damage and briefly immobilises them. By default, each owner can have one Sniffer Slam active at a time; the active-slam cap is configurable.
Weapon hits have a chance to summon a falling Sniffer that crushes enemies for heavy weapon-scaled damage and briefly immobilises them. By default, each owner can have one Sniffer Slam active at a time; the active-slam cap is configurable.