So you have finished your model and want to save it, its textures and it's animations, simply follow the steps below for each asset.
Exporting the geo.json model.
- Open
Fileand then selectExportand chooseExport Azurelib .geo Model
- Now save this file to your projects geo assets folder (Example:
/assets/modid/geo/)
Exporting the Item Display Settings
If your model is one that will be used an item or reused as an Item, you will want to export your Item Display Settings file then.
- Open
Fileand then selectExportand chooseExport Azurelib Display Settings
Exporting the texture file
- Right-click the texture in the Textures panel and choose
Save As
Exporting the Animation JSON
-
Open
Animateto open the Animation screen -
Now open the
Animationmenu in the top left corner. -
Click
Export Animations...
- Click confirm to save your JSON file to your projects animations assets folder (Example:
/assets/animations/geo/)
Generating the Rig Code
If you've set up hitboxes, sockets, IK, look-at, constraints, spring bones or blend spaces in the AzureLib Rig panel, generate the Java for them:
- Open
Fileand then selectExportand chooseGenerate AzureLib Rig Code(or press Code in the panel). - Choose your AzureLib branch and enter your entity class name, then press
Confirm. - Press
Copy, orSave .javato save the code to a file, and paste each section into the class named in its header.