17 spells span offense, utility, and support, plus one Skill Tree-exclusive spell. Learn them from Ancient Spell Books found in the dungeon, then assign them to a Magic Lens at an Inscription Workbench.
Offense
- Fireball
- Frost Bolt
- Lightning Strike
- Chain Lightning
- Meteor Shower
- Poison Bolt
- Life Drain
- Shockwave
- Arrow Volley
Utility
- Blink
- Gravity Pull
- Invisibility
- Pocket Dimension — teleports you into your own personal room in a private dimension. Casting it again while inside teleports you back to exactly where, and which way, you left from. Skill Tree-only — it's excluded from the dungeon's spell book loot pool, so it can't be found any other way. Each player's room starts at 9x9 and can be upgraded up to 15x15 through the Skill Tree.
Support
- Heal
- Arcane Shield
- Haste Surge
- Summon Ally