Server Config
# biomancy-server.toml[recipes]#Determines if the BioForge recipes need to be unlocked to be able to craft themdoBioForgeRecipeProgression = true[trades]#Determines if villagers will sell biomancy itemsaddTradesToVillagers = true#Determines if wandering traders will sell biomancy itemsaddTradesToWanderingTrader = true[flesh-growth]#Determines how much primal energy the Cradle can supply to nearby malignant flesh veins#Allowed Values: NONE, LIMITED, UNLIMITEDprimalEnergySupplyOfCradle = "LIMITED"[pehkui-integration][pehkui-integration.enlargement-serum]#Maximum scale a mob/player can reach. A value of 2.0 doubles the size of the mob/player.#Range: 0.01 ~ 100.0maxScale = 2.0#How much to add to the scale on each injection.#Range: 0.01 ~ 100.0scaleStep = 0.25[pehkui-integration.shrinking-serum]#Minimum scale a mob/player can reach. A value of 0.5 half's the size of the mob/player.#Range: 0.01 ~ 100.0minScale = 0.25#How much to subtract from the scale on each injection.#Range: 0.01 ~ 100.0scaleStep = 0.25[absorption-serum]#Maximum number of absorption hearts.#Range: 0.5 ~ 1000.0maxHearts = 10.0#How many absorption hearts to add on each injection.#Range: 0.5 ~ 100.0heartsIncrement = 2.0
Info
Please note that server configs are world specific (and synced from server to client). To apply the same config to each newly created world (in singleplayer) add a
biomancy-server.toml config into the global defaultconfigs folder.