Biomancy Tags

Biomancy Tags

The mod registers new Tags which can be added to items, blocks or mobs using datapacks.

Item Tags

  • biomancy:raw_meats Food Items that are made of raw meat. This tag is primarily used by the Primordial Cradle to determine if the food is valid biomass.

  • biomancy:cooked_meats Food Items that are made of cooked meat. This tag is primarily used by the Primordial Cradle to determine if the food is invalid biomass.

For Crafting

  • biomancy:claws
  • biomancy:fangs

Primordial Cradle

  • biomancy:cannot_be_eaten_by_cradle (since v2.2.8.0) Prevents the item from being consumed & destroyed by the Primordial Cradle.

Block Tags

  • biomancy:primordial_ecosystem_replaceable (removed in v2.3.0.0) Blocks that can be replaced with malignant or primal flesh by the spread of malignant flesh veins.

  • biomancy:flesh_replaceable (since v2.3.0.0) Blocks that can be destroyed by the flesh mound growth and potentially be replaced with malignant or primal flesh by the spread of malignant flesh veins.

  • biomancy:acid_destructible (since v2.3.0.0) Blocks that can be destroy by acid fluid on random tick.

  • biomancy:allow_veins_to_attach (since v2.3.0.0) Force allows flesh veins to attach to these blocks. (this is especially useful for blocks with non-sturdy faces or odd collision box shapes, e.g. farmland)

  • biomancy:disallow_veins_to_attach (since v2.3.0.0) Blocks that should never be covered with flesh veins.

Entity Type Tags (Mobs)