The mod registers new Tags which can be added to items, blocks or mobs using datapacks.
Item Tags
-
biomancy:raw_meatsFood Items that are made of raw meat. This tag is primarily used by the Primordial Cradle to determine if the food is valid biomass. -
biomancy:cooked_meatsFood Items that are made of cooked meat. This tag is primarily used by the Primordial Cradle to determine if the food is invalid biomass.
For Crafting
biomancy:clawsbiomancy:fangs
Primordial Cradle
biomancy:cannot_be_eaten_by_cradle(since v2.2.8.0) Prevents the item from being consumed & destroyed by the Primordial Cradle.
Block Tags
-
biomancy:primordial_ecosystem_replaceable(removed in v2.3.0.0) Blocks that can be replaced with malignant or primal flesh by the spread of malignant flesh veins. -
biomancy:flesh_replaceable(since v2.3.0.0) Blocks that can be destroyed by the flesh mound growth and potentially be replaced with malignant or primal flesh by the spread of malignant flesh veins. -
biomancy:acid_destructible(since v2.3.0.0) Blocks that can be destroy by acid fluid on random tick. -
biomancy:allow_veins_to_attach(since v2.3.0.0) Force allows flesh veins to attach to these blocks. (this is especially useful for blocks with non-sturdy faces or odd collision box shapes, e.g. farmland) -
biomancy:disallow_veins_to_attach(since v2.3.0.0) Blocks that should never be covered with flesh veins.