Exposure

Adding to DevEnv

You can automatically download Exposure for your mod project using Gradle.
Add the following to your build script (build.gradle):

repositories {
/* other repositories are here */
maven {
name = "Mortuusars Github Maven"
url = "https://raw.githubusercontent.com/mortuusars/resources/main/maven/"
}
}
dependencies {
/* other dependencies are here */
/*hard dependency*/
modImplementation("io.github.mortuusars.exposure:exposure-<platform>:<minecraft_version>-<exposure_version>")
/*OR*/
/* soft dependency for integrations, etc: */
modCompileOnly("io.github.mortuusars.exposure:exposure-<platform>:<exposure_version>")
modRuntimeOnly("io.github.mortuusars.exposure:exposure-<platform>:<exposure_version>")
}
Syntax can be slightly different depending on your environment.

If you're using multiplatform setup (like does Exposure), you'll need to add dependencies for all platforms.

<platform> - common / neoforge / fabric
<exposure_version> - available versions can be seen on CurseForge/Modrinth/Maven