Skills Config Syntax and Examples
Datapack Example File
{"type": "SKILLS","skills": {//a regular skill with basic properties"my_custom_skill": {"maxLevel": 2000,"icon": "minecraft:textures/particle/enchanted_hit.png","iconSize": 8,"useTotalLevels": false,"color": 255,"noAfkPenalty": false,"displayGroupName": false,"showInList": true},//a skill group which acts as an alias for groups of skills"my_custom_skill_group": {"maxLevel": 3000,"icon": "pmmo:textures/skills/missing_icon.png","iconSize": 18,"useTotalLevels": false,"groupFor": {"archery": 0.2,"endurance": 0.3,"combat": 0.5},"color": 16777215,"noAfkPenalty": false,"displayGroupName": false,"showInList": true}}}
Scripting Example File
WITH config(skills)set(mining).color(123456).maxLevel(100).noAfkPenalty(true);set(fightgroup).groupFor(combat,0.5,archery0.5).useTotalLevels(true).showInList(false);END
Scripting Syntax
Each skill setting starts with set(skillname)
' followed by an optional number of value nodes. the table below lists the value nodes, the format for their values and the default value if you omit that keyword.
node keyword | value format | default value | What it does |
---|---|---|---|
color | whole number | 16777215 | Sets the skill's display color |
iconSize | whole number | 18 | Lets pmmo know the size of the raw image scaling |
maxLevel | whole number | same as server config max level | The max level for this skill independent of the global max level |
noAfkPenalty | true/false | false | If true this skill will never be affected by anti-cheese |
displayGroupName | true/false | false | Should the group name show on tooltips, if false each member skill will show instead |
useTotalLevels | true/false | false | Should this skill be a sum of its group members when checking skill levels |
showInList | true/false | true | Should this skill appear in the skill list on the user's screeen |
icon | namespace:textures/texurename.png | minecraft:textures/skills/missing_icon.png | the location of your desired texture from vanilla or a resource pack |
groupFor | skills and ratios separated by commas. eg groupFor(combat,0.3,archery,0.3,endurance0.4) | none. | If populated, defines this skill as a "skill group" |