Creating JSON Addons

Jurassic Saga's JSON addon system supports dynamic animal loading through an experimental system

This page is for guiding you through the creation process and what you need


Requirements

To create an addon, you will need:

  • A basic understanding of Block bench, Modeling, Texturing
  • An JSON Editor

This system is fully data-resource driven, no code is required.


Structure

This is the generic structure of how your addon should look:

[addon_name]/
addon_data/
data/
resources/

Where to put it?

In the config directory there is a new directory called jurassic_saga, in that jurassic_saga folder there should be a folder called addons. You drop your addon in there.

It should look something like this:

.minecraft/config/jurassic_saga/addons/
[addon_name]/
addon_data/
data/
resources/

To start off lets the generic structure.

[addon_name]/
addon_data/
data/
data/
[addon_name]/
pack.mcmeta
resources/
assets/
[addon_name]/
pack.mcmeta
pack.png [*]
{
"pack": {
"pack_format": 34,
"description": "[your pack description]"
}
}

What's next?

Let's look at what you want to do;