Commands

This page provides a comprehensive list of all commands available in Jurassic Saga, including their syntax, permissions, and usage examples.


Overview

Commands in Jurassic Saga allow players and server administrators to:

  • Control creature breeding and growth
  • Manage feeding and metabolism systems
  • Toggle power requirements for fences
  • Adjust machine processing speeds
  • Enable or disable plant spreading

Command Syntax

Commands follow standard Minecraft syntax:

  • /gamerule <ruleName> <value>
  • Most game rules accept true or false values
  • Some game rules accept numeric values within a specific range

Available Game Rules

jsDropEggs

Syntax: /gamerule jsDropEggs <true|false>
Default: false
Description: Controls whether creatures can lay eggs naturally.

When enabled, creatures will produce eggs over time without requiring the genetic engineering system.

Usage Example:

/gamerule jsDropEggs true

jsFasterGrowth

Syntax: /gamerule jsFasterGrowth <true|false>
Default: false
Description: Accelerates creature growth from baby to adult stage.

Useful for testing or speeding up park development.

Usage Example:

/gamerule jsFasterGrowth true

jsFeederDrain

Syntax: /gamerule jsFeederDrain <true|false>
Default: true
Description: Controls whether Feeders consume food items when feeding creatures.

When set to false, feeders will feed creatures without depleting their food supply, effectively providing unlimited food.

Usage Example:

/gamerule jsFeederDrain false

jsFencesAlwaysOn

Syntax: /gamerule jsFencesAlwaysOn <true|false>
Default: false
Description: Allows Fence Poles to operate without requiring power from a Geothermal Power Generator.

When enabled, electric fences remain active without a power source.

Usage Example:

/gamerule jsFencesAlwaysOn true

jsMachineSpeed

Syntax: /gamerule jsMachineSpeed <value>
Range: 10-500 (approximate)
Default: 100 (assumed)
Description: Adjusts the processing speed of machines like the Genetic Analyzer, DNA Modifier, and Incubator.

Higher values increase processing speed. Lower values slow down machines.

Usage Example:

/gamerule jsMachineSpeed 200

jsMetabolism

Syntax: /gamerule jsMetabolism <true|false>
Default: true
Description: Controls whether creatures require food and water to survive.

When disabled, creatures will not become hungry or thirsty. Useful for creative building or testing.

Usage Example:

/gamerule jsMetabolism false

jsPlantSpread

Syntax: /gamerule jsPlantSpread <true|false>
Default: false
Description: Allows prehistoric plants to spread naturally to nearby blocks.

When enabled, plants grown from the Flora Cultivator can propagate like vanilla plants.

Usage Example:

/gamerule jsPlantSpread true

Permissions

All game rule commands require operator permissions on servers. Players must have OP level 2 or higher to use /gamerule commands.

To grant operator permissions:

/op <playername>

Usage Examples

Creative Mode Setup

Disable metabolism and enable unlimited food for building:

/gamerule jsMetabolism false
/gamerule jsFeederDrain false

Fast Development

Speed up creature growth and machine processing:

/gamerule jsFasterGrowth true
/gamerule jsMachineSpeed 500

Natural Ecosystem

Enable egg laying and plant spreading for a self-sustaining park:

/gamerule jsDropEggs true
/gamerule jsPlantSpread true

Easy Mode

Disable power requirements and metabolism:

/gamerule jsFencesAlwaysOn true
/gamerule jsMetabolism false

Tips

  • Game rules persist across server restarts and world saves
  • Changes to game rules take effect immediately
  • Use /gamerule without arguments to see all available game rules
  • Experiment with different combinations to find the best settings for your playstyle
  • For multiplayer servers, communicate game rule changes with your players
  • Some game rules (like jsMachineSpeed) may impact server performance at extreme values

Trivia

  • The js prefix in all game rules stands for "Jurassic Saga"
  • Game rules allow players to customize their experience without modifying game files
  • The jsMachineSpeed range was determined through developer testing for optimal balance
  • These game rules were added to accommodate different playstyles, from hardcore survival to creative park building