Info
The last update on this page was on: 28th April 2026
In this guide we'll cover how to:
- Adding custom paddock sign
- Adding custom facility sign
Folder Structure
You could use a plain datapack + resource-pack, but for simplicity we'll use a JS-addon.
[addon_name]/addon_data/data/data/[addon_name]/pack.mcmetaresources/assets/[addon_name]/pack.mcmeta
Warning
I won't reference pack.mcmeta anymore from this point forwards, it should still be there.
We'll not use the addon_data/ folder, but it needs to be there for the parser
Inside the data folder we'll start adding the necessary folders.
[addon_name]/addon_data/data/data/[addon_name]/paddock_signs/custom/[paddock_sign_name].jsonfacility_signs/custom/[facility_sign_name].jsonresources/
We're using the custom folder inside the data to avoid confusion
Paddock Sign Colors
| Value | Color |
|---|---|
0 | BLUE |
1 | GREEN |
2 | PURPLE |
3 | RED |
4 | WHITE |
5 | YELLOW |
6 | FACILITY (Pure White) |
{"name": "[Facility Sign Name]","location": "[addon_name]:[facility_sign_name]"}
Warning
"name": is going to get changed to
"translation": "[addon_name].[facility_sign_name]"
in the near future.
If you want your future signs to be compatible, feel free to add it early
The name here is the display name in the designated items
That's all for data, lets move on to resources.
Resources
[addon_name]/addon_data/data/resources/[addon_name]/models/signs/
We're going to add the JSON files for the signs first!
Texture name has to be equal to the location set in the data files.
...models/signs/facility/custom/[facility_sign_name].jsonpaddock/custom/[paddock_sign_name].json
{"parent": "minecraft:item/generated","textures": {"layer0": "[addon_name]:block/facility_sign/[facility_sign_name]"}}
Now let's add the textures!
[addon_name]/addon_data/data/resources/[addon_name]/models/textures/block/facility_sign/[facility_sign_name].pngpaddock_sign/[paddock_sign_name].png
Info
If you are wondering why this is different from New Species, it's because this has been registered as an custom sign!
The paddock signs still needs one extra thing! (You can skip this for the facility sign)
Let's add the coin.
[addon_name]/addon_data/data/resources/[addon_name]/models/textures/block/gui/icon/[paddock_sign_name].png
And that should be all for the signs!
Translation file
Warning
This hasn't been implemented yet, but feel free to add it in advance to make sure your maintain compatibility.
Let's add the default language file:
[addon_name]/addon_data/data/resources/[addon_name]/models/textures/lang/en_us.json
en_us.json is the main JSON file used by Minecraft.
Inside this file:
{"[addon_name].[facility_sign_name]": "[Facility Sign Name]","[addon_name].[paddock_sign_name]": "[Paddock Sign Name]"}
That should be all!
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