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Block Configs

File name: blocks.toml

Main

NameDescriptionDefault ValueAllowed ValuesID
Redstone Block DusttrueBoolean (true or false)redstoneBlockDust
Redstone Block Dust DensityDEFAULT
  • DEFAULT
  • MINIMAL
redstoneBlockDustDensity
Redstone Dust Emitting BlocksBlocks that emit redstone dust particles, good for applying the particles to blocks from mods that add redstone block variants, e.g. Polished, Chiseled[ minecraft:redstone_block ]A list containing any block String ID. List can be emptyredstoneDustEmittingBlocks
Glowstone Block DusttrueBoolean (true or false)glowstoneBlockDust
Glowstone Block Dust DensityDEFAULT
  • DEFAULT
  • MINIMAL
glowstoneBlockDustDensity
Glowstone Dust Emitting BlocksBlocks that emit glowstone dust particles, good for applying the particles to blocks from mods that add glowstone block variants, e.g. Polished, Chiseled[ minecraft:glowstone ]A list containing any block String ID. List can be emptyglowstoneDustEmittingBlocks
Nether Only Glowstone Block DustfalseBoolean (true or false)netherOnlyGlowstoneBlockDust
Beehives Have Sleeping ZsDisplay Z particles in front of bee hives/nests at nighttrueBoolean (true or false)beehivesHaveSleepingZs
Torchflower SmokeShould torchflowers have smoke particlesDEFAULT
  • OFF
  • DEFAULT
  • UPDATED
torchflowerSmoke
Torchflower FlamesShould torchflowers have flame particlestrueBoolean (true or false)torchflowerFlames
Dragon Egg ParticlesShould the dragon egg have particles like the ender chesttrueBoolean (true or false)dragonEggParticles
Replace End Portal SmokeReplaces the normal end portal smoke particles with nether portal particles so that it is consistent with end gatewaystrueBoolean (true or false)replaceEndPortalSmoke
Pumpkin Carved ParticlesDisplay the destroy particle effect when carving a pumpkintrueBoolean (true or false)pumpkinCarvedParticles
Anvil Break ParticlesDisplay the destroy particle effect when an anvil breakstrueBoolean (true or false)anvilBreakParticles
Anvil Use ParticlesShould spark particles fly off anvils when usedtrueBoolean (true or false)anvilUseParticles
Grindstone Use ParticlesShould spark particles fly off grindstones when usedtrueBoolean (true or false)grindstoneUseParticles
Smithing Table Use ParticlesShould spark particles fly off smithing tables when usedtrueBoolean (true or false)smithingTableUseParticles
Stonecutter Use ParticlesShould block destroy particles fly off stonecutters when usedtrueBoolean (true or false)stonecutterUseParticles
Cauldron Use ParticlestrueBoolean (true or false)cauldronUseParticles
Cauldron Clean Item SoundsPlays a sound when an item is cleaned e.g. Using a dyeable item/banner/shulker box on a water cauldrontrueBoolean (true or false)cauldronCleanItemSounds
Composting Compost ParticlesShould compost looking particles be spawned when composting itemstrueBoolean (true or false)compostingCompostParticles
Composting Item ParticlesShould item particles be spawned when composting itemstrueBoolean (true or false)compostingItemParticles
Command Block ParticlesShould command blocks have particles like in MC Story ModeON
  • ON
  • OFF
  • NOT_CREATIVE
commandBlockParticles
Command Block Particles Density1Double (0.1 to 1)commandBlockParticlesDensity
Slime Block Bounce SoundsSlime bounce sounds when bouncing on a slime blocktrueBoolean (true or false)slimeBlockBounceSounds
Beacon Particles Display TypeShould beacons emit particles that float up.

WARNING!
This can cause severe lag for slower computers when around a beacon, potentially adding up to a couple of thousand particles at one time per beacon
ON
  • OFF
  • ON
  • NOT_COLORED
beaconParticlesDisplayType
Beacon Particles Density10Integer (1 to 20)beaconParticlesDensity
Beacon Particles Speed1Float (0.5 to 2)beaconParticlesSpeed
Respawn Anchor ParticlesCrying obsidian particles for respawn anchorstrueBoolean (true or false)respawnAnchorParticles
Beehive Shear ParticlesDisplay the destroy particle effect when shearing a beehive/nesttrueBoolean (true or false)beehiveShearParticles
End Portal ParticlesShould end portals and end gateways have little colored particles floating around themtrueBoolean (true or false)endPortalParticles
Leaves Decay EffectsPlay the destroy block sound and particle effects when leaves decay/despawntrueBoolean (true or false)leavesDecayEffects
Farmland Destroy EffectsPlay the destroy block sound and particle effects when a mob/player destroys farmlandtrueBoolean (true or false)farmlandDestroyEffects
Amethyst Sparkle Display TypeON
  • OFF
  • ON
  • CRYSTALS_ONLY
amethystSparkleDisplayType
Amethyst Sparkle Emitting BlocksBlocks that emit amethyst sparkle particles, not including amethyst clusters/buds, good for applying the particles to blocks from mods that add amethyst variants, e.g. Polished, Chiseled.
'Amethyst Sparkle Display Type' must be set to 'ON'
[ minecraft:amethyst_block, minecraft:budding_amethyst ]A list containing any block String ID. List can be emptyamethystSparkleEmittingBlocks
Amethyst Sparkle SoundsShould amethyst crystals randomly play the amethyst chime soundstrueBoolean (true or false)amethystSparkleSounds
Flowering Azalea PetalstrueBoolean (true or false)floweringAzaleaPetals
Sculk Block Sculk DusttrueBoolean (true or false)sculkBlockSculkDust
Sculk Vein Sculk DusttrueBoolean (true or false)sculkVeinSculkDust
Sculk Shrieker Destroy SoulsShould a sculk soul particle spawn when a sculk shrieker is brokentrueBoolean (true or false)sculkShriekerDestroySouls
Sculk Catalyst Destroy SoulsShould a sculk soul particle spawn when a sculk catalyst is brokentrueBoolean (true or false)sculkCatalystDestroySouls
Calibrated Sculk Sensor Amethyst SparkletrueBoolean (true or false)calibratedSculkSensorAmethystSparkle
Campfire Sizzling Sound Volume0.5Float (0 to 1)campfireSizzlingSoundVolume
Replace Powder Snow FlakestrueBoolean (true or false)replacePowderSnowFlakes
Lava Cauldron EffectsApply lava sounds and particles to lava cauldronstrueBoolean (true or false)lavaCauldronEffects
Ender Eye Placed RingstrueBoolean (true or false)enderEyePlacedRings
Ender Eye Placed Rings DurationThe lifetime of the effect in ticks10Integer (5 to 60)enderEyePlacedRingsDuration
Ender Eye Placed Particles Display TypeBOTH
  • DOTS
  • VANILLA
  • BOTH
enderEyePlacedParticlesDisplayType
Eye Colors[ [ minecraft:ender_eye, { r = 122, g = 186, b = 171 } ] ]
or if End Remastered is installed
[["minecraft:ender_eye",{r=122,g=186,b=171}],["endrem:evil_eye",{r=74,g=59,b=200}],["endrem:nether_eye",{r=107,g=72,b=46}],["endrem:undead_eye",{r=192,g=213,b=197}],["endrem:rogue_eye",{r=15,g=234,b=85}],["endrem:cursed_eye",{r=60,g=13,b=106}],["endrem:magical_eye",{r=0,g=124,b=134}],["endrem:witch_eye",{r=194,g=141,b=204}],["endrem:cold_eye",{r=64,g=181,b=192}],["endrem:wither_eye",{r=197,g=207,b=229}],["endrem:exotic_eye",{r=185,g=236,b=247}],["endrem:guardian_eye",{r=220,g=140,b=140}],["endrem:lost_eye",{r=166,g=8,b=40}],["endrem:old_eye",{r=203,g=154,b=24}],["endrem:cryptic_eye",{r=183,g=228,b=90}],["endrem:corrupted_eye",{r=87,g=95,b=91}],["endrem:black_eye",{r=2,g=12,b=38}]]
A list of lists, each sublist must contain the String ID of an Eye of Ender either from vanilla or from End Remastered, and a Color objecteyeColors
Ender Eye Placed Particles Display TypeSMOKE
  • OFF
  • DOTS
  • SMOKE
endPortalFrameParticlesDisplayType
End Portal Frame Particles Density1Float (0 to 1)endPortalFrameParticlesDensity
Replace Ominous Vault ConnectionReplaces the vanilla orange connection particles when near a ominous vault with blue particlestrueBoolean (true or false)replaceOminousVaultConnection
Cobweb Movement SoundstrueBoolean (true or false)cobwebMovementSounds
Cake Eat ParticlestrueBoolean (true or false)cakeEatParticles
Cake Eat SoundstrueBoolean (true or false)cakeEatSounds
Rain Water RipplesShould ripple particles be spawned on water when its rainingtrueBoolean (true or false)rainWaterRipples
Rain Water Ripples Density0.35Float (0 to 1)rainWaterRipplesDensity
Underwater Block Break BubblesShould breaking blocks underwater spawn bubblestrueBoolean (true or false)underwaterBlockBreakBubbles
Decorated Pots Spawn BubblesShould decorated pots spawn bubbles when underwatertrueBoolean (true or false)decoratedPotsSpawnBubbles
Decorated Pots Interaction BubblesShould decorated pots spawn bubbles when interacting with them, e.g. putting items insidetrueBoolean (true or false)decoratedPotsInteractionBubbles
Opening Barrels Spawns BubblestrueBoolean (true or false)openingBarrelsSpawnsBubbles
Opening Chests Spawns BubblesWhen a chest is opened underwater should it spawn bubblestrueBoolean (true or false)openingChestsSpawnsBubbles
Chests Open Randomly Underwater FrequencyHow often should chests open randomly underwater in seconds.
0 to disable chests randomly opening underwater
5Integer (0 to 60)chestsOpenRandomlyUnderwaterFrequency
Random Chest Opening Needs Soul SandfalseBoolean (true or false)randomChestOpeningNeedsSoulSand
Random Chest Opening Sound VolumeVolume of chests that randomly open underwater. Vanilla chest sound volume is 0.50.25Float (0 to 1)randomChestOpeningSoundVolume
Dispense Item BubblesShould bubbles be spawned when items are dispensed underwater from dispensers/droppers/crafterstrueBoolean (true or false)dispenseItemBubbles
Rain Increases Leaves Spawning ParticlesShould rain increase the amount of leaves particles spawned from leaf blockstrueBoolean (true or false)rainIncreasesLeavesSpawningParticles
Purple Monster Spawner ParticlesReplaces the vanilla flame particles with purple flame particles that match the purple eyes for monster spawnersfalseBoolean (true or false)purpleMonsterSpawnerParticles
Monster Spawner Spawn Mob Sound VolumeThe volume of the sound played when a monster spawner spawns a mob1Float (0 to 1)monsterSpawnerSpawnMobSoundVolume
Monster Spawner Ambient Sound Volume1Float (0 to 1)monsterSpawnerAmbientSoundVolume
Replace Copper Electricity SparkstrueBoolean (true or false)replaceCopperElectricitySparks
Comparator Redstone DustShould comparators spawn redstone dust particles around the lit redstone torches like repeaterstrueBoolean (true or false)comparatorRedstoneDust
Magma SmokeUPDATED
  • OFF
  • DEFAULT
  • UPDATED
magmaSmoke
Magma Frost Walker SteamWhen an entity wearing Frost Walker stands on Magma Blocks the magma will emit steam particlestrueBoolean (true or false)magmaFrostWalkerSteam
Magma Frost Walker SoundsWhen an entity wearing Frost Walker stands on Magma blocks the magma will make hissing soundstrueBoolean (true or false)magmaFrostWalkerSounds
Redstone Rail Dust ParticlesShould redstone dust particles spawn around powerable rails, e.g. Powered Rails, Detector Rails, Activator RailstrueBoolean (true or false)redstoneRailDustParticles
Item Enchanted Particles Display TypeParticles spawned when an item is enchanted with an Enchantment TableGLYPHS
  • OFF
  • GLYPHS
  • MAGIC
itemEnchantedParticlesDisplayType
Improved Wither Rose ParticlesFixes wither rose particles being incorrectly offset and potted wither roses not spawning particlestrueBoolean (true or false)improvedWitherRoseParticles

Sparks

Section ID: sparks

NameDescriptionDefault ValueAllowed ValuesID
Remove Vanilla Campfire SparksRemoves the vanilla lava spark particle from campfirestrueBoolean (true or false)removeVanillaCampfireSparks
Candle SparkstrueBoolean (true or false)candleSparks
Furnace SparkstrueBoolean (true or false)furnaceSparks
Fire SparkstrueBoolean (true or false)fireSparks
Campfire SparkstrueBoolean (true or false)campfireSparks
Torch SparkstrueBoolean (true or false)torchSparks
Lantern Sparks Density0 to disable5Integer (0 to 10)lanternSparksDensity
Lava Sparks Display TypeWARNING!
This can cause severe lag for slower computers when around large pools of lava (like in the nether)
ON
  • OFF
  • ON
  • NOT_NETHER
lavaSparksDisplayType
Lava Sparks Density1Double (0.1 to 1)lavaSparksDensity
Brewing Stand SparkstrueBoolean (true or false)brewingStandSparks
Monster Spawner SparkstrueBoolean (true or false)monsterSpawnerSparks

Updated Smoke

Section ID: updatedSmoke

NameDescriptionDefault ValueAllowed ValuesID
Candle SmoketrueBoolean (true or false)candleSmoke
Furnace SmokeIncludes vanilla furnace variantstrueBoolean (true or false)furnaceSmoke
Fire SmoketrueBoolean (true or false)fireSmoke
Torch SmoketrueBoolean (true or false)torchSmoke
Campfire Dowse SmoketrueBoolean (true or false)campfireDowseSmoke

Steam (Beta)

Section ID: steam

NameDescriptionDefault ValueAllowed ValuesID
Lava Fizz SteamReplaces the smoke particles with steam when lava and water create a block (obsidian/cobblestone/stone)trueBoolean (true or false)lavaFizzSteam
Replace Campfire Food SmokeReplaces the vanilla smoke particles emitted from food cooking on a campfire with steam particlestrueBoolean (true or false)replaceCampfireFoodSmoke
Sponge Drying Out SteamReplaces the cloud particles when a sponge is dried out in the nether with steamtrueBoolean (true or false)spongeDryingOutSteam
Replace Rain Evaporation SteamReplaces the vanilla smoke particles spawned on lava/campfires/magma blocks with steamtrueBoolean (true or false)replaceRainEvaporationSteam
Lava Cauldrons Evaporate RainAdds lava cauldrons to the list of blocks that can cause rain to create steamtrueBoolean (true or false)lavaCauldronsEvaporateRain
Spawn LogicBRIGHTNESS
  • BRIGHTNESS
  • NEAR_LAVA
spawnLogic
Steaming WaterShould water steam when near blocks with a light level greater than 11falseBoolean (true or false)steamingWater
Boiling WaterShould water bubble/boil when near blocks with a light level of 13 or morefalseBoolean (true or false)boilingWater
Steaming Water CauldronShould water cauldrons steam when near blocks with a light level greater than 11falseBoolean (true or false)steamingWaterCauldron
Boiling Water CauldronShould water bubble/boil when near blocks with a light level of 13 or morefalseBoolean (true or false)boilingWaterCauldron
Steaming ThresholdThe light level at which water will steam11Integer (1 to 14)steamingThreshold
Boiling ThresholdThe light level at which water will bubble (boil). The value cannot be lower than the value of Steaming Threshold13Integer (1 to 14)boilingThreshold

Falling Blocks

Section ID: fallingBlocks

NameDescriptionDefault ValueAllowed ValuesID
Dusty BlocksA list of blocks that that can spawn dust particles. Used by, 'Falling Dust', 'Land Dust', and 'Weak Support Dust'[ minecraft:sand, minecraft:suspicious_sand, minecraft:red_sand, minecraft:gravel, minecraft:suspicious_gravel, minecraft:white_concrete_powder, minecraft:orange_concrete_powder, minecraft:magenta_concrete_powder, minecraft:light_blue_concrete_powder, minecraft:yellow_concrete_powder, minecraft:lime_concrete_powder, minecraft:pink_concrete_powder, minecraft:gray_concrete_powder, minecraft:light_gray_concrete_powder, minecraft:cyan_concrete_powder, minecraft:purple_concrete_powder, minecraft:blue_concrete_powder, minecraft:brown_concrete_powder, minecraft:green_concrete_powder, minecraft:red_concrete_powder, minecraft:black_concrete_powder ]A list containing any block String ID, however non falling blocks will not be affected in average gameplay. List can be emptydustyBlocks
While Falling DustDo falling blocks have a trail of dusttrueBoolean (true or false)whileFallingDust
While Falling Dust Start DistanceThe distance in blocks a falling block must fall before spawning dust3Integer (0 to 20)whileFallingDustStartDistance
On Land DustShould a small puff of dust appear from around the edges of falling blocks when landing on the groundtrueBoolean (true or false)onLandDust
On Land SoundPlays the block place sound when a falling block lands on the groundtrueBoolean (true or false)onLandSound
Weak Support DustWhen a falling block is on a weak support block, e.g. non full/solid blocks, dust particles will fall from the bottom of the falling blocktrueBoolean (true or false)weakSupportDust
Weak Support Dust Density1Integer (1 to 16)weakSupportDustDensity
Replace Dust With Bubbles UnderwaterReplaces the falling block dust particles with bubbles when the falling block is underwatertrueBoolean (true or false)replaceDustWithBubblesUnderwater