File name: blocks.toml
Main
| Name | Description | Default Value | Allowed Values | ID |
|---|---|---|---|---|
| Redstone Block Dust | true | Boolean (true or false) | redstoneBlockDust | |
| Redstone Block Dust Density | DEFAULT |
| redstoneBlockDustDensity | |
| Redstone Dust Emitting Blocks | Blocks that emit redstone dust particles, good for applying the particles to blocks from mods that add redstone block variants, e.g. Polished, Chiseled | [ minecraft:redstone_block ] | A list containing any block String ID. List can be empty | redstoneDustEmittingBlocks |
| Glowstone Block Dust | true | Boolean (true or false) | glowstoneBlockDust | |
| Glowstone Block Dust Density | DEFAULT |
| glowstoneBlockDustDensity | |
| Glowstone Dust Emitting Blocks | Blocks that emit glowstone dust particles, good for applying the particles to blocks from mods that add glowstone block variants, e.g. Polished, Chiseled | [ minecraft:glowstone ] | A list containing any block String ID. List can be empty | glowstoneDustEmittingBlocks |
| Nether Only Glowstone Block Dust | false | Boolean (true or false) | netherOnlyGlowstoneBlockDust | |
| Beehives Have Sleeping Zs | Display Z particles in front of bee hives/nests at night | true | Boolean (true or false) | beehivesHaveSleepingZs |
| Torchflower Smoke | Should torchflowers have smoke particles | DEFAULT |
| torchflowerSmoke |
| Torchflower Flames | Should torchflowers have flame particles | true | Boolean (true or false) | torchflowerFlames |
| Dragon Egg Particles | Should the dragon egg have particles like the ender chest | true | Boolean (true or false) | dragonEggParticles |
| Replace End Portal Smoke | Replaces the normal end portal smoke particles with nether portal particles so that it is consistent with end gateways | true | Boolean (true or false) | replaceEndPortalSmoke |
| Pumpkin Carved Particles | Display the destroy particle effect when carving a pumpkin | true | Boolean (true or false) | pumpkinCarvedParticles |
| Anvil Break Particles | Display the destroy particle effect when an anvil breaks | true | Boolean (true or false) | anvilBreakParticles |
| Anvil Use Particles | Should spark particles fly off anvils when used | true | Boolean (true or false) | anvilUseParticles |
| Grindstone Use Particles | Should spark particles fly off grindstones when used | true | Boolean (true or false) | grindstoneUseParticles |
| Smithing Table Use Particles | Should spark particles fly off smithing tables when used | true | Boolean (true or false) | smithingTableUseParticles |
| Stonecutter Use Particles | Should block destroy particles fly off stonecutters when used | true | Boolean (true or false) | stonecutterUseParticles |
| Cauldron Use Particles | true | Boolean (true or false) | cauldronUseParticles | |
| Cauldron Clean Item Sounds | Plays a sound when an item is cleaned e.g. Using a dyeable item/banner/shulker box on a water cauldron | true | Boolean (true or false) | cauldronCleanItemSounds |
| Composting Compost Particles | Should compost looking particles be spawned when composting items | true | Boolean (true or false) | compostingCompostParticles |
| Composting Item Particles | Should item particles be spawned when composting items | true | Boolean (true or false) | compostingItemParticles |
| Command Block Particles | Should command blocks have particles like in MC Story Mode | ON |
| commandBlockParticles |
| Command Block Particles Density | 1 | Double (0.1 to 1) | commandBlockParticlesDensity | |
| Slime Block Bounce Sounds | Slime bounce sounds when bouncing on a slime block | true | Boolean (true or false) | slimeBlockBounceSounds |
| Beacon Particles Display Type | Should beacons emit particles that float up. WARNING! This can cause severe lag for slower computers when around a beacon, potentially adding up to a couple of thousand particles at one time per beacon | ON |
| beaconParticlesDisplayType |
| Beacon Particles Density | 10 | Integer (1 to 20) | beaconParticlesDensity | |
| Beacon Particles Speed | 1 | Float (0.5 to 2) | beaconParticlesSpeed | |
| Respawn Anchor Particles | Crying obsidian particles for respawn anchors | true | Boolean (true or false) | respawnAnchorParticles |
| Beehive Shear Particles | Display the destroy particle effect when shearing a beehive/nest | true | Boolean (true or false) | beehiveShearParticles |
| End Portal Particles | Should end portals and end gateways have little colored particles floating around them | true | Boolean (true or false) | endPortalParticles |
| Leaves Decay Effects | Play the destroy block sound and particle effects when leaves decay/despawn | true | Boolean (true or false) | leavesDecayEffects |
| Farmland Destroy Effects | Play the destroy block sound and particle effects when a mob/player destroys farmland | true | Boolean (true or false) | farmlandDestroyEffects |
| Amethyst Sparkle Display Type | ON |
| amethystSparkleDisplayType | |
| Amethyst Sparkle Emitting Blocks | Blocks that emit amethyst sparkle particles, not including amethyst clusters/buds, good for applying the particles to blocks from mods that add amethyst variants, e.g. Polished, Chiseled. 'Amethyst Sparkle Display Type' must be set to 'ON' | [ minecraft:amethyst_block, minecraft:budding_amethyst ] | A list containing any block String ID. List can be empty | amethystSparkleEmittingBlocks |
| Amethyst Sparkle Sounds | Should amethyst crystals randomly play the amethyst chime sounds | true | Boolean (true or false) | amethystSparkleSounds |
| Flowering Azalea Petals | true | Boolean (true or false) | floweringAzaleaPetals | |
| Sculk Block Sculk Dust | true | Boolean (true or false) | sculkBlockSculkDust | |
| Sculk Vein Sculk Dust | true | Boolean (true or false) | sculkVeinSculkDust | |
| Sculk Shrieker Destroy Souls | Should a sculk soul particle spawn when a sculk shrieker is broken | true | Boolean (true or false) | sculkShriekerDestroySouls |
| Sculk Catalyst Destroy Souls | Should a sculk soul particle spawn when a sculk catalyst is broken | true | Boolean (true or false) | sculkCatalystDestroySouls |
| Calibrated Sculk Sensor Amethyst Sparkle | true | Boolean (true or false) | calibratedSculkSensorAmethystSparkle | |
| Campfire Sizzling Sound Volume | 0.5 | Float (0 to 1) | campfireSizzlingSoundVolume | |
| Replace Powder Snow Flakes | true | Boolean (true or false) | replacePowderSnowFlakes | |
| Lava Cauldron Effects | Apply lava sounds and particles to lava cauldrons | true | Boolean (true or false) | lavaCauldronEffects |
| Ender Eye Placed Rings | true | Boolean (true or false) | enderEyePlacedRings | |
| Ender Eye Placed Rings Duration | The lifetime of the effect in ticks | 10 | Integer (5 to 60) | enderEyePlacedRingsDuration |
| Ender Eye Placed Particles Display Type | BOTH |
| enderEyePlacedParticlesDisplayType | |
| Eye Colors | [ [ minecraft:ender_eye, { r = 122, g = 186, b = 171 } ] ]or if End Remastered is installed [["minecraft:ender_eye",{r=122,g=186,b=171}],["endrem:evil_eye",{r=74,g=59,b=200}],["endrem:nether_eye",{r=107,g=72,b=46}],["endrem:undead_eye",{r=192,g=213,b=197}],["endrem:rogue_eye",{r=15,g=234,b=85}],["endrem:cursed_eye",{r=60,g=13,b=106}],["endrem:magical_eye",{r=0,g=124,b=134}],["endrem:witch_eye",{r=194,g=141,b=204}],["endrem:cold_eye",{r=64,g=181,b=192}],["endrem:wither_eye",{r=197,g=207,b=229}],["endrem:exotic_eye",{r=185,g=236,b=247}],["endrem:guardian_eye",{r=220,g=140,b=140}],["endrem:lost_eye",{r=166,g=8,b=40}],["endrem:old_eye",{r=203,g=154,b=24}],["endrem:cryptic_eye",{r=183,g=228,b=90}],["endrem:corrupted_eye",{r=87,g=95,b=91}],["endrem:black_eye",{r=2,g=12,b=38}]] | A list of lists, each sublist must contain the String ID of an Eye of Ender either from vanilla or from End Remastered, and a Color object | eyeColors | |
| Ender Eye Placed Particles Display Type | SMOKE |
| endPortalFrameParticlesDisplayType | |
| End Portal Frame Particles Density | 1 | Float (0 to 1) | endPortalFrameParticlesDensity | |
| Replace Ominous Vault Connection | Replaces the vanilla orange connection particles when near a ominous vault with blue particles | true | Boolean (true or false) | replaceOminousVaultConnection |
| Cobweb Movement Sounds | true | Boolean (true or false) | cobwebMovementSounds | |
| Cake Eat Particles | true | Boolean (true or false) | cakeEatParticles | |
| Cake Eat Sounds | true | Boolean (true or false) | cakeEatSounds | |
| Rain Water Ripples | Should ripple particles be spawned on water when its raining | true | Boolean (true or false) | rainWaterRipples |
| Rain Water Ripples Density | 0.35 | Float (0 to 1) | rainWaterRipplesDensity | |
| Underwater Block Break Bubbles | Should breaking blocks underwater spawn bubbles | true | Boolean (true or false) | underwaterBlockBreakBubbles |
| Decorated Pots Spawn Bubbles | Should decorated pots spawn bubbles when underwater | true | Boolean (true or false) | decoratedPotsSpawnBubbles |
| Decorated Pots Interaction Bubbles | Should decorated pots spawn bubbles when interacting with them, e.g. putting items inside | true | Boolean (true or false) | decoratedPotsInteractionBubbles |
| Opening Barrels Spawns Bubbles | true | Boolean (true or false) | openingBarrelsSpawnsBubbles | |
| Opening Chests Spawns Bubbles | When a chest is opened underwater should it spawn bubbles | true | Boolean (true or false) | openingChestsSpawnsBubbles |
| Chests Open Randomly Underwater Frequency | How often should chests open randomly underwater in seconds. 0 to disable chests randomly opening underwater | 5 | Integer (0 to 60) | chestsOpenRandomlyUnderwaterFrequency |
| Random Chest Opening Needs Soul Sand | false | Boolean (true or false) | randomChestOpeningNeedsSoulSand | |
| Random Chest Opening Sound Volume | Volume of chests that randomly open underwater. Vanilla chest sound volume is 0.5 | 0.25 | Float (0 to 1) | randomChestOpeningSoundVolume |
| Dispense Item Bubbles | Should bubbles be spawned when items are dispensed underwater from dispensers/droppers/crafters | true | Boolean (true or false) | dispenseItemBubbles |
| Rain Increases Leaves Spawning Particles | Should rain increase the amount of leaves particles spawned from leaf blocks | true | Boolean (true or false) | rainIncreasesLeavesSpawningParticles |
| Purple Monster Spawner Particles | Replaces the vanilla flame particles with purple flame particles that match the purple eyes for monster spawners | false | Boolean (true or false) | purpleMonsterSpawnerParticles |
| Monster Spawner Spawn Mob Sound Volume | The volume of the sound played when a monster spawner spawns a mob | 1 | Float (0 to 1) | monsterSpawnerSpawnMobSoundVolume |
| Monster Spawner Ambient Sound Volume | 1 | Float (0 to 1) | monsterSpawnerAmbientSoundVolume | |
| Replace Copper Electricity Sparks | true | Boolean (true or false) | replaceCopperElectricitySparks | |
| Comparator Redstone Dust | Should comparators spawn redstone dust particles around the lit redstone torches like repeaters | true | Boolean (true or false) | comparatorRedstoneDust |
| Magma Smoke | UPDATED |
| magmaSmoke | |
| Magma Frost Walker Steam | When an entity wearing Frost Walker stands on Magma Blocks the magma will emit steam particles | true | Boolean (true or false) | magmaFrostWalkerSteam |
| Magma Frost Walker Sounds | When an entity wearing Frost Walker stands on Magma blocks the magma will make hissing sounds | true | Boolean (true or false) | magmaFrostWalkerSounds |
| Redstone Rail Dust Particles | Should redstone dust particles spawn around powerable rails, e.g. Powered Rails, Detector Rails, Activator Rails | true | Boolean (true or false) | redstoneRailDustParticles |
| Item Enchanted Particles Display Type | Particles spawned when an item is enchanted with an Enchantment Table | GLYPHS |
| itemEnchantedParticlesDisplayType |
| Improved Wither Rose Particles | Fixes wither rose particles being incorrectly offset and potted wither roses not spawning particles | true | Boolean (true or false) | improvedWitherRoseParticles |
Sparks
Section ID: sparks
| Name | Description | Default Value | Allowed Values | ID |
|---|---|---|---|---|
| Remove Vanilla Campfire Sparks | Removes the vanilla lava spark particle from campfires | true | Boolean (true or false) | removeVanillaCampfireSparks |
| Candle Sparks | true | Boolean (true or false) | candleSparks | |
| Furnace Sparks | true | Boolean (true or false) | furnaceSparks | |
| Fire Sparks | true | Boolean (true or false) | fireSparks | |
| Campfire Sparks | true | Boolean (true or false) | campfireSparks | |
| Torch Sparks | true | Boolean (true or false) | torchSparks | |
| Lantern Sparks Density | 0 to disable | 5 | Integer (0 to 10) | lanternSparksDensity |
| Lava Sparks Display Type | WARNING! This can cause severe lag for slower computers when around large pools of lava (like in the nether) | ON |
| lavaSparksDisplayType |
| Lava Sparks Density | 1 | Double (0.1 to 1) | lavaSparksDensity | |
| Brewing Stand Sparks | true | Boolean (true or false) | brewingStandSparks | |
| Monster Spawner Sparks | true | Boolean (true or false) | monsterSpawnerSparks |
Updated Smoke
Section ID: updatedSmoke
| Name | Description | Default Value | Allowed Values | ID |
|---|---|---|---|---|
| Candle Smoke | true | Boolean (true or false) | candleSmoke | |
| Furnace Smoke | Includes vanilla furnace variants | true | Boolean (true or false) | furnaceSmoke |
| Fire Smoke | true | Boolean (true or false) | fireSmoke | |
| Torch Smoke | true | Boolean (true or false) | torchSmoke | |
| Campfire Dowse Smoke | true | Boolean (true or false) | campfireDowseSmoke |
Steam (Beta)
Section ID: steam
| Name | Description | Default Value | Allowed Values | ID |
|---|---|---|---|---|
| Lava Fizz Steam | Replaces the smoke particles with steam when lava and water create a block (obsidian/cobblestone/stone) | true | Boolean (true or false) | lavaFizzSteam |
| Replace Campfire Food Smoke | Replaces the vanilla smoke particles emitted from food cooking on a campfire with steam particles | true | Boolean (true or false) | replaceCampfireFoodSmoke |
| Sponge Drying Out Steam | Replaces the cloud particles when a sponge is dried out in the nether with steam | true | Boolean (true or false) | spongeDryingOutSteam |
| Replace Rain Evaporation Steam | Replaces the vanilla smoke particles spawned on lava/campfires/magma blocks with steam | true | Boolean (true or false) | replaceRainEvaporationSteam |
| Lava Cauldrons Evaporate Rain | Adds lava cauldrons to the list of blocks that can cause rain to create steam | true | Boolean (true or false) | lavaCauldronsEvaporateRain |
| Spawn Logic | BRIGHTNESS |
| spawnLogic | |
| Steaming Water | Should water steam when near blocks with a light level greater than 11 | false | Boolean (true or false) | steamingWater |
| Boiling Water | Should water bubble/boil when near blocks with a light level of 13 or more | false | Boolean (true or false) | boilingWater |
| Steaming Water Cauldron | Should water cauldrons steam when near blocks with a light level greater than 11 | false | Boolean (true or false) | steamingWaterCauldron |
| Boiling Water Cauldron | Should water bubble/boil when near blocks with a light level of 13 or more | false | Boolean (true or false) | boilingWaterCauldron |
| Steaming Threshold | The light level at which water will steam | 11 | Integer (1 to 14) | steamingThreshold |
| Boiling Threshold | The light level at which water will bubble (boil). The value cannot be lower than the value of Steaming Threshold | 13 | Integer (1 to 14) | boilingThreshold |
Falling Blocks
Section ID: fallingBlocks
| Name | Description | Default Value | Allowed Values | ID |
|---|---|---|---|---|
| Dusty Blocks | A list of blocks that that can spawn dust particles. Used by, 'Falling Dust', 'Land Dust', and 'Weak Support Dust' | [ minecraft:sand, minecraft:suspicious_sand, minecraft:red_sand, minecraft:gravel, minecraft:suspicious_gravel, minecraft:white_concrete_powder, minecraft:orange_concrete_powder, minecraft:magenta_concrete_powder, minecraft:light_blue_concrete_powder, minecraft:yellow_concrete_powder, minecraft:lime_concrete_powder, minecraft:pink_concrete_powder, minecraft:gray_concrete_powder, minecraft:light_gray_concrete_powder, minecraft:cyan_concrete_powder, minecraft:purple_concrete_powder, minecraft:blue_concrete_powder, minecraft:brown_concrete_powder, minecraft:green_concrete_powder, minecraft:red_concrete_powder, minecraft:black_concrete_powder ] | A list containing any block String ID, however non falling blocks will not be affected in average gameplay. List can be empty | dustyBlocks |
| While Falling Dust | Do falling blocks have a trail of dust | true | Boolean (true or false) | whileFallingDust |
| While Falling Dust Start Distance | The distance in blocks a falling block must fall before spawning dust | 3 | Integer (0 to 20) | whileFallingDustStartDistance |
| On Land Dust | Should a small puff of dust appear from around the edges of falling blocks when landing on the ground | true | Boolean (true or false) | onLandDust |
| On Land Sound | Plays the block place sound when a falling block lands on the ground | true | Boolean (true or false) | onLandSound |
| Weak Support Dust | When a falling block is on a weak support block, e.g. non full/solid blocks, dust particles will fall from the bottom of the falling block | true | Boolean (true or false) | weakSupportDust |
| Weak Support Dust Density | 1 | Integer (1 to 16) | weakSupportDustDensity | |
| Replace Dust With Bubbles Underwater | Replaces the falling block dust particles with bubbles when the falling block is underwater | true | Boolean (true or false) | replaceDustWithBubblesUnderwater |