LogoSubtle Effects

Item Configs

File name: items.toml

Main

NameDescriptionDefault ValueAllowed ValuesID
Axe Strip ParticlesDisplay the destroy particle effect when stripping a block with an axe.
This doesn't affect removing oxidization/wax from copper
trueBoolean (true or false)axeStripParticles
Axe Scrape Particles Display TypeDEFAULT
  • DEFAULT
  • VANILLA
  • BOTH
axeScrapeParticlesDisplayType
Axe Wax Off Particles Display TypeDEFAULT
  • DEFAULT
  • VANILLA
  • BOTH
axeWaxOffParticlesDisplayType
Bone Meal Using ParticlesShould bone meal item particles spawn when using bone mealtrueBoolean (true or false)boneMealUsingParticles
Flint And Steel ParticlesUsing flint and steel spawns flame and spark particles when lighting a block on fire e.g campfires, candles. This does not affect placing firetrueBoolean (true or false)flintAndSteelParticles
Increased Item Break ParticlesIncreases the number of item break particles that appear when equipment (e.g. tools/weapons/armor) breaks so the effect is more noticeabletrueBoolean (true or false)increasedItemBreakParticles
Water Evaporate From Bucket SteamReplaces the smoke particles with steam when water evaporates from a bucket in the nethertrueBoolean (true or false)waterEvaporateFromBucketSteam
Fluid Bucket Use ParticlestrueBoolean (true or false)fluidBucketUseParticles
Powder Snow Bucket Use ParticlestrueBoolean (true or false)powderSnowBucketUseParticles
Powder Snow Bucket Block Place SoundShould the powder snow block place sound be played in addition to the powder snow bucket empty soundtrueBoolean (true or false)powderSnowBucketBlockPlaceSound
Lingering Potion CloudsReplaces the vanilla bubble swirl particles with wispy cloudstrueBoolean (true or false)lingeringPotionClouds
Splash Potion CloudsReplaces the vanilla bubble swirl particles with poofy cloudstrueBoolean (true or false)splashPotionClouds
Tipped Arrow Potion CloudsReplaces the vanilla bubble swirl particles with poofy cloudstrueBoolean (true or false)tippedArrowPotionClouds
Structure Void Item MarkerMakes placed structure voids display similar to placed barriers, where if the player is holding a structure void item other structure voids in the world will be visibletrueBoolean (true or false)structureVoidItemMarker
Armadillo Brush ParticlesShould brushing an armadillo spawn particlestrueBoolean (true or false)armadilloBrushParticles
Spawn Egg Use Sound VolumeThe volume of the spawn egg use sound0.5Float (0 to 1)spawnEggUseSoundVolume
Spawn Egg Use ParticlesShould using a spawn egg spawn poof particles around the mob.
Note: This effect may not appear everytime due to client side limitations
trueBoolean (true or false)spawnEggUseParticles

Item Rarity

Section ID: itemRarity

NameDescriptionDefault ValueAllowed ValuesID
Particles Display TypeAdds colored particles that float up from items on the ground.ON
  • OFF
  • ON
  • NOT_COMMON
particlesDisplayType
Particle Color TypeHow the item rarity particles are colored.
'Name Color' gets the color from the item's name, if the name color is white than it defaults to 'Rarity Color'.
'Only Color Overrides' will disable particles for all items except for the items specified in 'Color Overrides'
NAME_COLOR
  • RARITY_COLOR
  • NAME_COLOR
  • ONLY_COLOR_OVERRIDES
particleColorType
Mixed Color NameIf 'Particle Color' is set to 'Name Color' when an item with multiple colors in it's name spawns rarity particles they will pick a random color from the item's nametrueBoolean (true or false)mixedColorName
Use Item BorderUse the item's border color if the item doesn't have a name color

Note:
Item Borders needs to be installed
trueBoolean (true or false)useItemBorder
Color OverridesAllows for adding additional colors to specified items. If 'Particle Color Type' is set to 'Only Color Overrides' than only the items in this list will have particles[ ]A list of lists, each sublist must contain an Ingredient object and a color objectcolorOverrides
Particle Max HeightHow high item rarity particles float1Float (0.5 to 1.5)particleMaxHeight
Particle Max SpeedHow fast item rarity particles should move1Float (0.1 to 2)particleMaxSpeed
Particle DensityThe density of particles spawning around an item1Double (0.1 to 1)particleDensity

Projectiles

Section ID: projectiles

NameDescriptionDefault ValueAllowed ValuesID
Ender Pearl Trail DensityThe density of the ender pearl particle trail.
0 to disable
0.5Float (0 to 1)enderPearlTrailDensity
XP Bottle Particles Display TypeDEFAULT
  • DEFAULT
  • VANILLA
  • BOTH
xpBottleParticlesDisplayType
XP Bottle Particles DensityDoes not change the vanilla particle effect10Integer (5 to 200)xpBottleParticlesDensity
Egg Smash Sound VolumeThe volume of the egg break sound when a thrown egg hits something0.5Float (0 to 1)eggSmashSoundVolume
Egg Splat ParticlesShould egg splat particles spawn when breaking an eggtrueBoolean (true or false)eggSplatParticles
Snowball Trail DensityThe density of the snowball particle trail.
0 to disable
0.5Double (0 to 1)snowballTrailDensity
Snowball Poofs Have SnowflakestrueBoolean (true or false)snowballPoofsHaveSnowflakes
Snowball Poof Sound Volume0.3Float (0 to 1)snowballPoofSoundVolume
Snowball Splat ParticlestrueBoolean (true or false)snowballSplatParticles