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Configuration Guide

This is meant to help with understanding the config files and pages.

All configs are broken up into different categories, e.g., Blocks, Items, etc. Each category is a separate .toml file, located in the /config/subtle_effects folder of a game instance, and has a separate page within the "Configuration" folder of this wiki, that lists all configs stored inside the corresponding file.

Page Layout

At the top of every config page the corresponding file name is listed, below that is the "Main" table, it is the primary table that configs are stored in. All other tables represent sections, or sub categories, of the primary category. Each of these section tables is labeled with the corresponding in-game name followed on the next line by the section ID used within the config file itself.

Custom Config Objects

Below is an explanation of custom objects used as values for certain configs

Colors

Colors are defined as an object containing three fields, r, g, and b. Each value represents the RGB values of the desired color and are in the 255 integer format

Example: { r = 255, g = 0, b = 0 }

Ingredients

Ingredients are similar to tags, they contain a list of item and/or item tag IDs. They are defined as an object with a type and value field. The type field is a string and must be one of "stack", "stacks", or "tag". If "stack" then the value is a string ID of an item. If "tag" then value is a string ID of an item tag, prefixed with a #. If "stacks" then value is a list that can contain both item and item tag string IDs.

Examples:

  • { type = "stack", value = "minecraft:diamond"}
  • { type = "tag", value = "#c:gems"}
  • { type = "stacks", value = [ "minecraft:diamond", "minecraft:emerald" ] }
  • { type = "stacks", value = [ "#c:gems/amethyst", "#c:gems/quartz" ] }
  • { type = "stacks", value = [ "minecraft:diamond", "minecraft:emerald", "#c:gems/amethyst", "#c:gems/quartz" ] }