Droplet Options are a JSON object that are used in Splash Types and Fluid Definitions for customizing the droplet particles of fluids.
| Name | Required | Description |
|---|---|---|
color | Yes | A Color Provider used to determine a particle's color |
tinting | No | An object containing either a float from 0 to 1 defined as "intensity", which will change the strength that the color is applied to the particle, or a boolean defined as "use_config", which will use the value of the Entities > Splashes > Splash Overlay Tint config |
ripple | No | A Ripple Options object |
land_particle | No | String ID of a simple particle (particle with no parameters) that will be spawned when a droplet lands on the ground |
Ripple Options
Ripple Options are a JSON object used for customizing the ripple particle spawned by a droplet landing in a fluid
| Name | Required | Description |
|---|---|---|
color | Yes | A Color Provider used to determine a particle's color |
tinting | No | An object containing either a float from 0 to 1 defined as "intensity", which will change the strength that the color is applied to the particle, or a boolean defined as "use_config", which will use the value of the Entities > Splashes > Splash Overlay Tint config |
transparency | No | An object containing either a float from 0 to 1 defined as "alpha", or a boolean defined as "use_config", which will use the value of the Entities > Splashes > Splash Overlay Alpha config |
Droplet options used in the water Fluid Definition
{..."droplets": {"color": {"type": "subtle_effects:biome_color","color_type": "water_color"},"ripple": {"color": {"type": "subtle_effects:none"},"transparency": {"alpha": 0.2}},"land_particle": "minecraft:splash"}...}
Droplet options used in the lava Fluid Definition
{..."droplets": {"color": {"type": "subtle_effects:preset","preset": "lava_droplet"},"ripple": {"color": {"type": "subtle_effects:preset","preset": "lava_ripple"}},"land_particle": "minecraft:landing_lava"}...}