Teleport

Travel between places you have marked. You mark a place by drawing a gate and right-clicking it with an item; that item is then the key to that gate.

  • Gate marks a destination you can reach from the same dimension. A gate with nothing bound makes a stop for an elevator.
  • Planar Gate is a destination you can reach from any dimension. It costs more to draw.
  • Passage is not drawn on anything. You cast it and it takes you to the gate bound to the item you hold. Aimed at a creature, it sends that creature to your gate for an entity key (a red bed, as shipped); with no such gate it fizzles and costs nothing. Holding nothing that is bound to a gate you can reach, it opens the teleport window instead.
  • Traveller's Pad is a circle drawn on the top of a block. Bind it to a key item and any player who steps on it goes to your gate for that item, so a base entrance works for guests too. It only works while you, its owner, are online, and while the destination can be reached.
  • Freight Pad is the same idea for everything: players, mobs and dropped items. It costs more to draw and to keep, but each trip is cheaper, and a whole stack of items travels for the price of one.

A gate costs mana once, when drawn. Passage costs mana per use. Pads cost upkeep and charge for each trip.

CircleMana (cast)Mana upkeep (per batch)Mana working (per batch)
Gate200000
Planar Gate1000000
Passage40000
Traveller's Pad2002200
Freight Pad2000510